indicates what bonuses are produced when upgrading the relic, when it applies.
contains a list of required relics when the relic can be created by combining them in a
describes other relics that can not be possessed in order to collect the relic, when applicable.
indicates the relic requires possessing another relic in order to work correctly, when applicable.
Visual Appearance
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Name
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Effect Description
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Upgrade Effect
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Precursor Type
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Categories
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Requires Combining Relics
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Excluded Relics
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Requires Relic
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| Absorbing Crystal | A crystal that absorbs enemy projectiles and uses their energy to cast explosive orbs at enemies follows your mouse cursor. | - | companion | companions | - | - | - |
| Acid Gem | Spells you cast that explode on impact have a 30% chance of releasing acid on impact, but you take 25% more damage from this material. | For each upgrade level, effect chance is increased by 5%. | elemental gem | projectiles,materials | - | - | - |
| Acid Grenade | Your spells have a 25% chance of exploding into a barrage of acid shrapnel that penetrates walls. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Fragmentation Grenade Acid Gem
| - | - |
| Acid Pot | Spells you cast have a 10% chance of inducing enemies to explode into acid when they die. | For each upgrade level, effect chance is increased by 5%. | magic artifact | materials,enemies | Gold Pot Acid Gem
| - | - |
| Acid Tank Charm | Every enemy hit by your spells has a 25% chance of being transformed into an Acid Container. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,enemies | - | - | - |
| Aged Whiskey | When you are drunk, your spells get a massive critical damage multiplier. | For each upgrade level, critical damage multiplier gained increases. | gadget | projectiles | - | - | - |
| Alchemical Stone | Scoring kills fills by 30 your potion flasks with the material they contain the most, but you take 10x more damage from harmful materials. | For each upgrade level, amount filled increases by 5. | effect stone | player | - | - | - |
| Whiskey Gem | Spells you cast that explode on impact have a 20% chance of releasing whiskey on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Alkaline Battery | Enhances electrically charged spells with additional electricity damage and is also capable of powering robotic companions. | For each upgrade level, electricity damage added is increased. | gadget | projectiles | - | - | - |
| Ambrosia Gem | Spells you cast that explode on impact have a 10% chance of releasing ambrosia on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Amethyst Necklace | Your spells have a 20% chance of exploding into a barrage of polymorphine fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles | - | - | - |
| Amnesia Medalion | Enemies who are able to shoot hit by your spells have a 25% chance of losing their ability to shoot for a few seconds. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Ancient Dagger | Spells you cast have a 20% chance of inducing bleeding on enemies they hit. | For each upgrade level, effect chance is increased by 5%. | magic artifact | projectiles | - | - | - |
| Ancient Mask | Toxic gas no longer damages you, but steam is now harmful. | - | magic artifact | materials | - | It can't be used along with other toxic gas protection related relics | - |
| Ancient Root | Your spells destroy and scatter enemy projectiles on the opposite angle from where they came. | For each upgrade level, collision radius is increased. | gadget | projectiles | - | - | - |
| Ankle Pads | Your spell damage is heavily reduced, but your kicks deal 25x more damage. It also synergizes with Sniper Scope relic effect. | For each upgrade level, spell damage reduction is decreased. | boot | player,projectiles | - | It can't be used along with other kick damage boost related relics | - |
| Anomalous Crystal | Spells that you cast have a 30% chance of shooting poly fireballs downwards along their travel path. | For each upgrade level, effect chance increases by 5%, and when it triggers, fireballs are shot more often. | effect crystal | projectiles | - | - | - |
| Anticoagulant Flask | Each time you cast a spell, there's a 50% chance you'll bleed your current blood type without taking any damage. | For each upgrade level, effect chance increases by 5%. | flask | projectiles,enemies,materials | - | - | - |
| Anti-Polymorphine Gem | Spells you cast that explode on impact have a 20% chance of releasing anti-polymorphine on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Apocalypse Bomb | When you take projectile, melee or explosion damage, there's a 50% chance all enemy creatures (except the one that attacked you) in the vicinity will be transformed into holy bombs. | For each upgrade level, effect chance increases by 5%. | magic artifact | player | Cursed Bomb Hallowed Bomb
| - | - |
| Aquatic Crystal | Spells that you cast have a 30% chance of shooting water fireballs downwards along their travel path. | For each upgrade level, effect chance increases by 5%, and when it triggers, fireballs are shot more often. | effect crystal | projectiles | - | - | - |
| Armored Helmet | Succesfully landing a kick on an enemy grants you immunity to all damage types for a few seconds. | For each upgrade level, effect chance is increased by 5%. | magic artifact | player,kick | - | - | - |
| Artifact of Discipline | When you shoot your spells very pausedly, a temporary large radius energy shield is projected around you. This shield deflects and heavily increase the base damage of enemy projectiles, and also damages enemies that come in contact with it. If you shoot too fast, you are mutated into sheep. | - | magic artifact | projectiles | - | It can't be used along with Crest of Tenderness relic | - |
| Artifact of Fortitude | When you shoot your spells very pausedly, as long as there are enemies alive around you, you are inflicted with the healing effect, but if you shoot too fast, you are inflicted with the exploding effect. | - | magic artifact | projectiles | - | It can't be used along with Crest of Tenderness relic | - |
| Artifact of Patience | When you shoot your spells very pausedly, they gain a 15x base damage multiplier, but if you shoot too fast, you are inflicted with the slap, bleed, freeze or electrocute effects. | For each upgrade level, spell damage multiplier increases by 2. | magic artifact | projectiles | - | It can't be used along with Crest of Tenderness relic | - |
| Artifact of Restraint | When you shoot your spells very pausedly, additional projectiles are shot together based on the amount of spell slots your current wand has, but if you shoot too fast, your spells are destroyed immediatelly once cast. | For each upgrade level, more projectiles are added per cast. | magic artifact | projectiles | - | It can't be used along with Crest of Tenderness relic | - |
| Artifact of Serenity | When you shoot your spells very pausedly, 5 gold is instantly earned, but if you shoot too fast, you get damaged for the base damage of the spell you just shot. | For each upgrade level, amount of gold earned is increased by 2. | magic artifact | projectiles | - | It can't be used along with Crest of Tenderness relic | - |
| Bag of Magical Pearls | When you take damage from enemy attacks, there's 20% chance random death ray pearls will spawn near you. | For each upgrade level, seed spawn chance increases by 5%. | magic artifact | player | - | - | - |
| Bag of Magical Seeds | When you collect gold nuggets, there's 20% chance special seeds will spawn near you. These seeds create portals that shoot various spells at random directions. | For each upgrade level, seed spawn chance increases by 5%. | magic artifact | player | - | - | - |
| Ball of Goo | Your spells have a 25% chance of exploding into a barrage of slime bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Ball of Alcoholic Goo | Your spells have a 25% chance of exploding into a barrage of whiskey bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Whiskey Gem
| - | - |
| Ball of Bloody Goo | Your spells have a 25% chance of exploding into a barrage of corrosive blood bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Corrosive Blood Gem
| - | - |
| Ball of Frozen Goo | Your spells have a 25% chance of exploding into a barrage of freezing liquid bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Freezing Liquid Gem
| - | - |
| Ball of Humid Goo | Your spells have a 25% chance of exploding into a barrage of water bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Water Gem
| - | - |
| Ball of Molten Goo | Your spells have a 25% chance of exploding into a barrage of lava bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Lava Gem
| - | - |
| Ball of Mutating Goo | Your spells have a 25% chance of exploding into a barrage of polymorphine bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Poly Gem
| - | - |
| Ball of Pungent Goo | Your spells have a 25% chance of exploding into a barrage of acid bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Acid Gem
| - | - |
| Ball of Urinous Goo | Your spells have a 25% chance of exploding into a barrage of urine bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Urine Gem
| - | - |
| Ball of Venomous Goo | Your spells have a 25% chance of exploding into a barrage of poison bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Ball of Goo Poison Gem
| - | - |
| Ballistic Boot | When you move up, you shoot firebombs from your feet. It also synergizes with Earth Core Fragment relic effect. | - | boot | player,projectiles | - | - | - |
| Balloon | Scoring kills while midair replenishes jetpack energy. | For each upgrade level, jetpack energy gained is increased. | magic artifact,gadget | player | - | It can't be used along with other Balloon relic variations | - |
| Diamond Balloon | Damaging enemies with your spells while midair has a 50% chance of entirely refilling your jetpack energy. | - | magic artifact,gadget | player | Golden Balloon Duality Necklace
| It can't be used along with other Balloon relic variations | - |
| Golden Balloon | Scoring kills while midair entirely refills your jetpack energy. | - | magic artifact,gadget | player | Balloon Golden Heart
| It can't be used along with other Balloon relic variations | - |
| Barbed Ring | Spells you cast get a significant damage boost, but you take 25% more damage from enemy projectiles. | For each upgrade level, damage boost is slightly increased. | ring | health,projectiles | - | - | - |
| Barry's Crest | When you kill an enemy with your spells, there's a 50% chance you'll gain a temporary movement speed boost. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | player | - | It can't be used along with other movement speed boost related relics | - |
| Berserk Skull | A friendly skull that shoots explosive fireballs joins you. | - | companion | companions | Flaming Skull Ember Stone
| - | Bone
|
| Berserkium Gem | Spells you cast that explode on impact have a 20% chance of releasing berserkium on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Binoculars | Most spells you cast are now short ranged, but once cast, they will track nearby enemies, then shoot copies of themselves or other spells in your equipped wand towards them. | - | magic artifact | projectiles | Wooden Monocular Feather Band
| It can't be used along with other spell track and shoot relic variations | - |
| Bitter Crystal | Spells that you cast have a 30% chance of shooting acid fireballs downwards along their travel path. | For each upgrade level, effect chance increases by 5%, and when it triggers, fireballs are shot more often. | effect crystal | projectiles | - | - | - |
| Bitter Skull | A friendly skull that shoots acid fireballs joins you. | - | companion | companions | Flaming Skull Toxic Gland
| - | Bone
|
| Blackhole Droid | A companion equipped with dark matter projector that creates black holes on impact. | - | companion | companions | Rifle Droid High Density Stone
| - | Alkaline Battery
|
| Blast Shield | You are now immune to damage caused directly by explosions. | - | gadget | health | - | It can't be used along with other relics that provide explosions resistance | - |
| Blaze Necklace | An energy field that burns enemies is projected around you, but you take triple projectile damage. | For each upgrade level, projectile damage is decreased. | necklace | projectiles,enemies | Wicked Necklace Ember Stone
| It can't be used along with Wicked Necklace relic | - |
| Blaze Pearl | Enhances fire imbued spells with additional fire damage. | For each upgrade level, fire damage added is increased. | magic artifact | projectiles | - | - | - |
| Blessed Dynamite | You have a 30% chance of being healed by a small amount when an enemy is killed by explosions caused by your spells. | For each upgrade level, heal chance increases by 5% and amount healed is also increased. | magic artifact | enemies,health | - | - | - |
| Blessed Essence | Provided you have more gold than hp, and your current wand has maximum mana that is equivalent to at least twice your current health, you have a 20% chance of being healed by 1 each time you cast a spell. | For each upgrade level, heal chance increases by 5%. | flask | health | - | - | - |
| Blessed Helmet | You are protected against freezing, polymorphing and effects inflicted by buffed enemies with their projectiles. | - | magic artifact | player,status_effects | Wooden Helmet Blessed Shield
| It can't be used along with other buffed creature projectile effects, freeze or polymorph immunity related relics | - |
| Blessed Shield | You are now protected against disarming, bleeding, freezing, electrocution, polymorphing, slapping and other effects applied by buffed enemies on you with their projectiles. | - | magic artifact | projectiles,player,status_effects | - | It can't be used along with other buffed creatures projectile effects immmunity related relics | - |
| Blizzard Necklace | An energy field that freezes enemies is projected around you, but you take triple projectile damage. | For each upgrade level, projectile damage is decreased. | necklace | projectiles,enemies | Wicked Necklace Frost Artifact
| It can't be used along with Wicked Necklace relic | - |
| Blizzard Skull | A friendly skull that shoots iceballs joins you. | - | companion | companions | Flaming Skull Frost Artifact
| - | Bone
|
| Blood Cell | Your spells have a 20% chance of exploding into a barrage of blood fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Blood Gem | Heals you overtime for up to 25% of your current maximum health. | For each upgrade level, additional hp is added on each heal tick. | elemental gem | health | - | - | - |
| Blood Poison Flask | Your spells have a 50% chance of making enemies hit by them vulnerable to red blood. | For each upgrade level, effect chance increases by 5%. | flask | projectiles | - | - | - |
| Blood Pot | Spells you cast have a 10% chance of inducing enemies to explode into blood when they die. | For each upgrade level, effect chance is increased by 5%. | magic artifact | materials,enemies | Gold Pot Blood Gem
| - | - |
| Bloody Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that inflict the bleeding effect on enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Bloody Skull | A friendly skull that shoots bloodbombs that induce bleeding on enemies joins you. | - | companion | companions | Enchanted Skull Ancient Dagger
| - | Bone
|
| Bloody Stone | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into red blood, but if you get hit by them, acid is created instead. | - | effect stone,energy shield | player,materials | - | - | - |
| Bloody Talon | When you consume at least 100 unities of regular, non-toxic, meat, you are healed by 5. | For each upgrade level, healed hp is increased. | magic artifact | player | - | - | - |
| Bomb Charm | Your spells have a 30% chance of inducing enemies they hit to spawn bombs periodically. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,status_effects | - | - | - |
| Bomb Lay Skull | A friendly skull that shoots bomb laying bombs joins you. | - | companion | companions | Enchanted Skull Bomb Charm
| - | Bone
|
| Bombs in a Jar | You spontaneously shoot various effect bombs at random directions. | - | magic artifact,gadget | player | Ballistic Boot Popsicle Coagulated Blood Fly Swatter Thunder Hat Mutating Bead Little Cloud
| - | - |
| Bone | Your spells have a 50% chance of making enemies hit by them a lot more vulnerable to melee damage. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Boxing Glove | You gain the ability to uppercut enemies, to use it hit 'Up' or 'Space' key while moving right or left, on the ground or midair. This ability also synergizes with other relic effects. | - | gadget | player | - | - | - |
| Bronze Bat | Your spells have a 25% chance of being transformed into friendly nuclear bomb bats. | For each upgrade level, spawn chance increases by 5%. | magic artifact | projectiles,minions | Stone Bat Leaking Nuclear Core
| - | - |
| Bronze Rat | Your spells have a 25% chance of being transformed into friendly nuclear bomb rats. | For each upgrade level, spawn chance increases by 5%. | magic artifact | projectiles,minions | Stone Rat Leaking Nuclear Core
| - | - |
| Bubble Blower | Most spells you cast have a 40% chance of shooting bubbletraps at random directions once cast. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and when the effect triggers, laser bolts are shot more frequently. | gadget | projectiles | - | - | - |
| Buckshot | Provided they travel enough time, your spells have a 30% chance of shooting invisible shrapnel projectiles that penetrate walls when they hit something. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Cryo Buckshot | Provided they travel enough time, your spells have a 30% chance of shooting invisible ice shrapnel projectiles that penetrate walls when they hit something. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Buckshot Glacial Ring
| - | - |
| Magnesium Buckshot | Provided they travel enough time, your spells have a 30% chance of shooting invisible shrapnel projectiles that penetrate walls and explode when they hit something. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Buckshot Magnesium Ore
| - | - |
| Overheated Buckshot | Provided they travel enough time, your spells have a 30% chance of shooting invisible gunpowder shrapnel projectiles that penetrate walls when they hit something. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Buckshot Fireworks
| - | - |
| White Phosphorus Buckshot | Provided they travel enough time, your spells have a 30% chance of shooting invisible incendiary shrapnel projectiles that penetrate walls when they hit something. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Buckshot Sacred Ember
| - | - |
| Butterfly Ring | Provided your active wand has at least 6 empty slots, each spell cast causes all spells of your active wand to be cast at random directions, with how many casts depending on the amount of empty slots in your active wand. | - | ring | projectiles | Ruby Butterfly Necklace Lazuli Butterfly Necklace Golden Fork
| - | - |
| Buzzy | A companion equipped with a sawblade launcher joins you. | - | companion | companions | Rifle Droid Sawblade
| - | Alkaline Battery
|
| Canned Beans | Enemies you kick emit a trail of toxic gas. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick,materials | - | - | - |
| Ceramic Shield | You are now immune to damage caused directly by fire. | - | gadget | health | - | It can't be used along with other fire proof shields | - |
| Chain on a Block | A companion that bites enemies, causing slice damage, follows your mouse cursor. | - | companion | companions | - | - | - |
| Chaotic Poly Flask | When you take projectile, melee or explosion damage, there's a 50% chance all enemy creatures in the vicinity (including you) will be mutated into random creatures. | For each upgrade level, effect chance increases by 5%. | flask | player | - | - | - |
| Charged Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that electrocute enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Charged Necklace | Spells you cast have a 30% chance of electrocuting enemies they touch, but you take 25% more damage from electricity sources or attacks. | For each upgrade level, effect chance is increased by 5%. | necklace | projectiles | - | - | - |
| Chemistry Kit | Material budget required to upgrade relics on relic forges is now halved. | - | gadget,device | player | - | - | - |
| Clay Baked Doll | You are now immune to all polymorphine variations, but you take triple melee damage. | For each upgrade level, melee damage drawback is slightly decreased. | magic artifact | health,status_effects | - | It can't be used along with other polymorph immunity related relics | - |
| Coagulated Blood | When you take projectile or melee damage, you have a 50% chance of releasing a barrage of bloodbombs. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | gadget | player | - | - | - |
| Companion Charm | For every relic you possess related to companions, your spells gain a small critical chance boost. | For each upgrade level, critical chance boost is increased. | magic artifact | projectiles | - | - | - |
| Necklace of Attraction | Companions following you gain the ability to inflict the attraction effect on enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Chilling | Companions following you gain the ability to freeze enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Countdown | Companions following you gain the ability to inflict the time bomb effect on enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Detonation | Companions following you gain the ability to inflict the exploding effect on enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Deviation | Companions following you gain the ability to mutate enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Draining | Companions following you gain the ability to inflict the bleeding effect on enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Electrocution | Companions following you gain the ability to electrocute enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Guardianship | Companions following you that are not naturally capable of deflecting enemy projectiles gain a deflecting shield. | - | companion | companions | - | - | - |
| Necklace of Guidance | Companions following you that are not able to shoot gain the ability to double the damage of your spells and redirect them towards nearby enemies. | - | companion | companions | - | - | - |
| Necklace of Impairment | Companions following you that are not naturally capable of dealing contact damage to enemies gain the ability to inflict damage on enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Laceration | Companions following you gain the ability to inflict the slash effect on enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Smacking | Companions following you gain the ability to inflict the slap effect on enemies they touch. | - | companion | companions | - | - | - |
| Necklace of Ventilation | Companions following you gain the ability to inflict the wind effect on enemies they touch. | - | companion | companions | - | - | - |
| Compass | Your spells are now capable of changing the direction of enemy projectiles. It also synergizes with Sniper Scope relic effect. | For each upgrade level, collision radius is increased. | gadget | projectiles | - | - | - |
| Concentrated Mana Crystal | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into concentrated mana, but if you get hit by them, teleportatium is created instead. | - | effect crystal,energy shield | player,materials | - | - | - |
| Concentrated Mana Gem | Spells you cast that explode on impact have a 20% chance of releasing concentrated mana on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Contained Bloody Orb | Falling and stepping on enemies makes them shoot corrosive blood orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | - | magic artifact | player,materials | - | - | - |
| Contained Corrosive Orb | Enemies you kill with your spells have a 50% chance of releasing acid orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Contained Explosive Orb | Enemies you kick have a 50% chance of releasing explosive orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | For each upgrade level, effect chance increases by 5%. | boot,magic artifact | player,kick | - | - | - |
| Contained Frozen Orb | Enemies you hit with your spells have a 50% chance of releasing freezing gas orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Contained Mutating Orb | Enemies you hit with your spells have a 50% chance of releasing polymorphine orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Contained Radioactive Orb | Enemies you kick have a 50% chance of releasing toxic gas orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | For each upgrade level, effect chance increases by 5%. | boot,magic artifact | player,kick | - | - | - |
| Contained Scorching Orb | Falling and stepping on enemies makes them shoot lava orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | - | magic artifact | player,materials | - | - | - |
| Contained Uric Orb | Enemies you kill with your spells have a 50% chance of releasing urine orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Contained Vile Orb | Enemies you hit with your spells have a 50% chance of releasing poison orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Contained Wet Orb | Enemies killed with explosions from your spells release water orbs. It also synergizes with Sniper Scope and Earth Core Fragment relic effects. | - | magic artifact | player,enemies,materials | - | - | - |
| Copper Wiring | Spells you cast have a 40% chance of inducing enemies to shoot thunderbolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Corroding Necklace | Your spells have a 30% chance of inducing enemies they hit to summon spectral wands that target and shoot acid beams on them. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles,status_effects | Cursed Necklace Acid Gem
| - | - |
| Corroding Stone | Acid no longer damages you. | - | magic artifact,effect stone | health,materials | - | It can't be used along with other acid protection related relics | - |
| Corrosive Blood Essence | When you take damage, you spill acid blood, that corrodes terrain and damages enemies but not you. | For each upgrade level, acid blood spilled is increased. | flask | health | - | - | - |
| Corrosive Blood Gem | Spells you cast that explode on impact have a 20% chance of releasing corrosive blood on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Corrupted Mask | Toxic sludge near you is automatically converted into water, but any red blood around you is converted into poison. | - | magic artifact | materials | - | - | - |
| Corrupted Medalion | Spells you cast have their damage reduced, but each time you kill an enemy you gain a small amount of hp. | For each upgrade level, gained hp from kills is increased. | magic artifact | health,projectiles | - | - | - |
| Corrupted Necklace | When you hit a wet enemy with your spells there's a 30% chance a circle of poison will be cast around them. | For each upgrade level, effect chance increases by 5%. | necklace | enemies,materials | - | - | - |
| Cosmic Stone | Your spells are destroyed once cast, but your kicks now deal x100 damage, you move and fly faster, and 50% of hp lost when taking damage from all sources is replenished. | For each upgrade level, 2% more hp is replenished on damaged and x5 multiplier is added to kick damage bonus. | effect stone,magic artifact | player | Ankle Pads Kryptonite Chunk Barry's Crest Titanium Rose
| It can't be used along with other kick damage, fly speed or movement speed boost or hp replenish on damage related relics | - |
| Credit Card | You receive a 50% discount on relic stores. | - | gadget | player | - | - | - |
| Crest of Tenderness | When you shoot your spells very pausedly, your spells get base damage boost, additional shots are added based on the amount of slots in your current wand, you receive gold, the healing effect is applied on you and a large radius deflecting shield is projected around you, but if you shoot too fast there's a 50% you are inflicted with the bleeding, exploding, slap, wind, freeze or electrocute effects. | For each upgrade level, buffs applied are improved. | magic artifact | projectiles | Artifact of Discipline Artifact of Fortitude Artifact of Patience Artifact of Restraint Artifact of Serenity
| It can't be used along with basic paused spell cast bonus related relics | - |
| Crimson Stone | Whenever you kick an enemy, you receive 1 hp. | For each upgrade level, earned hp is increased by 1. | effect stone,boot,magic artifact | player,kick | - | - | - |
| Cursed Bomb | When you take projectile, melee or explosion damage, there's a 50% chance all enemy creatures (except the one that attacked you) in the vicinity will be transformed into bombs. | For each upgrade level, effect chance increases by 5%. | magic artifact | player | - | - | - |
| Cursed Dagger | You release a barrage of slashbombs once damaged by enemies. It also synergizes with Earth Core Fragment relic effect. | - | magic artifact | player | - | - | - |
| Cursed Mirror | You take 50% more damage from projectiles, but if you get hit their shooters take double damage. | For each upgrade level, you take 5% less projectile damage. | magic artifact | projectiles | - | - | - |
| Cursed Necklace | Your spells have a 30% chance of inducing enemies they hit to summon spectral wands that target and shoot laser beams on them. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles,status_effects | - | - | - |
| Cursed Ring | You steal health from enemies you hit with your spells, but you take 80% more projectile, explosion and melee damage. | For each upgrade level, you steal more health from enemies hit. | ring | projectiles,health | - | - | - |
| Cutting Board | Whenever you use your kick while mid air, you release a barrage of bleeding knives. Performing this ability consumes jetpack energy. | - | gadget | player | - | - | - |
| Cutting Board with Blue Tape | Whenever you use your kick while mid air, you release a barrage of electrocuting knives. Performing this ability consumes jetpack energy. | - | gadget | player | Cutting Board Electrical Plug
| - | - |
| Cutting Board with Light Blue Tape | Whenever you use your kick while mid air, you release a barrage of tele-knives. Performing this ability consumes jetpack energy. | - | gadget | player | Cutting Board Wizard Hat
| - | - |
| Cutting Board with Cyan Tape | Whenever you use your kick while mid air, you release a barrage of freezing knives. Performing this ability consumes jetpack energy. | - | gadget | player | Cutting Board Ice Artifact
| - | - |
| Cutting Board with Green Tape | Whenever you use your kick while mid air, you release a barrage of slapping knives. Performing this ability consumes jetpack energy. | - | gadget | player | Cutting Board Fly Swatter
| - | - |
| Cutting Board with Orange Tape | Whenever you use your kick while mid air, you release a barrage of exploding knives. Performing this ability consumes jetpack energy. | - | gadget | player | Cutting Board Exploding Scepter
| - | - |
| Cutting Board with Pink Tape | Whenever you use your kick while mid air, you release a barrage of mutating knives. Performing this ability consumes jetpack energy. | - | gadget | player | Cutting Board Mutating Bead
| - | - |
| Cutting Board with Purple Tape | Whenever you use your kick while mid air, you release a barrage of slashing knives. Performing this ability consumes jetpack energy. | - | gadget | player | Cutting Board Cursed Dagger
| - | - |
| Damage Absorption Artifact | You absorb damage taken directly from enemy projectiles (not counting explosive damage), and all damage absorbed is converted into bonus damage for your next spell cast. When it happens you also recover health equivalent to 95% of all damage taken previously. | - | magic artifact | player | - | - | - |
| Acid Damage Absorption Artifact | You absorb damage taken directly from acid, and it is converted into extra duplicates of the next spell you cast. When it happens you also recover health equivalent to 95% of all damage taken previously. | - | magic artifact | player | Damage Absorption Artifact Acid Gem
| - | - |
| Explosion Damage Absorption Artifact | You absorb damage taken from explosions, and all damage absorbed is converted into bonus explosive radius and damage for your next spell cast. When it happens you also recover health equivalent to 95% of all damage taken previously. | - | magic artifact | player | Damage Absorption Artifact Explosive Mana Crystal
| - | - |
| Fire Damage Absorption Artifact | You absorb damage taken directly from fire, and all damage absorbed is converted into bonus damage for your next spell cast. When it happens you also recover health equivalent to 95% of all damage taken previously. | - | magic artifact | player | Damage Absorption Artifact Sacred Ember
| - | - |
| Melee Damage Absorption Artifact | You absorb damage taken from melee attacks, and all damage absorbed is converted into bonus damage for your next kick. When it happens you also recover health equivalent to 95% of all damage taken previously. | - | magic artifact | player | Damage Absorption Artifact Emerald Gauntlet
| - | - |
| Poison Damage Absorption Artifact | You absorb damage taken directly from poison, and it is converted into extra gold nuggets dropped by the next enemy you kill with your spells. When it happens you also recover health equivalent to 95% of all damage taken previously. | - | magic artifact | player | Damage Absorption Artifact Poison Gem
| - | - |
| Death Ray Stone | When you land a kick on an enemy, there's a 50% chance a death ray will be summoned. It also synergizes with Sniper Scope relic effect. | For each upgrade level, effect chance increases by 5%. | death ray,effect stone | player,kick | - | It can't be used along with other death ray summon on kick related relics | - |
| Nuclear Death Ray Stone | When you land a kick on an enemy, there's a 50% chance a nuclear death ray that explodes in a huge radius will be summoned. It also synergizes with Sniper Scope relic effect. | For each upgrade level, effect chance increases by 5%. | death ray,effect stone | player,kick | Death Ray Stone Uranium Ingot
| It can't be used along with other death ray summon on kick related relics | - |
| Deceasing Stone | Spells you cast have a 5% chance of instantly killing creatures they hit. | For each upgrade level, effect chance increases by 2%. | effect stone | projectiles | - | - | - |
| Decelerating Crystal | A pulsating energy field emanates from you. Enemies touched by it have their movement speed severely reduced, but if you get hit by enemy projectiles the same effect is applied on you. | - | gadget,effect crystal,energy shield | player | - | - | - |
| Defense Probe | A defense probe orbits around you, shooting intercepting laser bolts and destroying enemy projectiles in the vicinity. | - | gravity stone | player | Security Probe Frying Pan
| - | - |
| Barrage Defense Probe | A defense probe orbits around you, releasing a barrage of intercepting orbs when it detects enemy projectiles nearby. | - | gravity stone | player | Defense Probe Scarab Shell
| - | - |
| Deflecting Defense Probe | A defense probe orbits around you, destroying and scattering enemy projectiles it touches. | - | gravity stone | player | Defense Probe Ancient Root
| - | - |
| Energy Storing Defense Probe | A defense probe orbits around you, absorbing enemy projectiles and charging a power orb cannon that targets nearby enemies. | - | gravity stone | player | Defense Probe Absorbing Crystal
| - | - |
| First Aid Defense Probe | A defense probe orbits around you, targeting and intercepting enemy projectiles, converting their base damage into health for your character. | - | gravity stone | player | Defense Probe Blood Gem
| - | - |
| Improved Defense Probe | A defense probe orbits around you, targeting and intercepting enemy projectiles and enemies as well. | - | gravity stone | player | Defense Probe Targeting Device
| - | - |
| Slash Defense Probe | A defense probe orbits around you, converting enemy projectiles it touches into a barrage of slash lasers. | - | gravity stone | player | Defense Probe White Laser Pointer
| - | - |
| Thunder Defense Probe | A defense probe orbits around you, shooting intercepting laser bolts that convert enemy projectiles into thunderbolts. | - | gravity stone | player | Defense Probe Tesla Coil
| - | - |
| Deflecting Crystal (Green) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the slap effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Fly Swatter Ancient Root
| - | - |
| Deflecting Crystal (Bloody) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the bleeding effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Ancient Dagger Ancient Root
| - | - |
| Deflecting Crystal (Blue) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the electrocute effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Charged Necklace Ancient Root
| - | - |
| Deflecting Crystal (Brown) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the shockwave effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Tuning Fork Ancient Root
| - | - |
| Deflecting Crystal (Cyan) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the freeze effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Ice Artifact Ancient Root
| - | - |
| Deflecting Crystal (Fiery) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the exploding effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Freedom Ring Ancient Root
| - | - |
| Deflecting Crystal (Pink) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the polymorph effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Mutating Bead Ancient Root
| - | - |
| Deflecting Crystal (Purple) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the slash effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Shuriken Ancient Root
| - | - |
| Deflecting Crystal (Rainbow) | A pulsating energy shield emanates from you. This shield deflects enemy projectiles and shoots back spells from your wand together when it happens. The deflected projectile will also explode into a barrage of spells of your wand. Enemies touched by the shield shoot random spells from your wand at random directions and also release a barrage of your spells on death. | - | magic artifact,energy shield | player | Explosive Mana Crystal Spell Caster Nanite Butterfly Ring
| - | - |
| Deflecting Crystal (White) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the wind effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Pinwheel Ancient Root
| - | - |
| Deflecting Crystal (Yellow) | Whenever you take damage from any source except fire and materials, a temporary energy shield with large radius is projected around you. This shield deflects and scatters enemy projectiles, imbuing them with the time bomb effect and also inflicts this effect on enemies that touch it. | - | magic artifact,energy shield | player | Deflecting Medalion Time Bomb Ancient Root
| - | - |
| Deflecting Medalion | An energy shield that deflects enemy projectiles is projected around you, but you take 60% more explosion and melee damage. | For each upgrade level, you take 5% less explosion and melee damage. | magic artifact,energy shield | projectiles | - | It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion (Charged) | An energy shield that deflects and electrically charges enemy projectiles is projected around you, but you take 60% more explosion and melee damage. | For each upgrade level, you take 5% less explosion and melee damage. | magic artifact,energy shield | projectiles,shields | Deflecting Medalion Charged Necklace
| It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion of Cold | An energy shield is projected around you, converting enemy projectiles into iceballs and shooting them back, and also freezing enemies caught by it. | - | magic artifact,energy shield | player | Deflecting Medalion (Frost) Frost Artifact
| It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion of Flames | An energy shield is projected around you, converting enemy projectiles into explosive fireballs and shooting them back, and also setting on fire enemies caught by it. | - | magic artifact,energy shield | player | Deflecting Medalion (Molten) Ember Stone
| It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion (Frost) | An energy shield that deflects and freeze charges enemy projectiles is projected around you, but you take 60% more explosion and melee damage. | For each upgrade level, you take 5% less explosion and melee damage. | magic artifact,energy shield | projectiles,shields | Deflecting Medalion Ice Artifact
| It can't be used along with Master Deflecting Medallion relic | - |
| Master Deflecting Medalion | An energy shield that deflects enemy projectiles and causes enemies hit by them to be instantly converted to gold. When a projectile is deflected, you are also healed for the base damage of the projetile. | - | magic artifact,energy shield | player | Deflecting Medalion of Metamorphosis Deflecting Medalion of Cold Deflecting Medalion of Radiation Deflecting Medalion of Flames Deflecting Medalion of Red Thunders Deflecting Medalion of Thunders
| It can't be used along with other basic Deflecting Medallion relics | - |
| Deflecting Medalion of Metamorphosis | An energy shield is projected around you, deflecting and imbueing enemy projectiles with polymorphine, causing them to mutate creatures they hit back, and also instantly mutating them if they touch the shield. | - | magic artifact,energy shield | player | Deflecting Medalion Poly Gem
| It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion (Molten) | An energy shield that converts enemy projectiles into firebombs and shoots them back is projected around you, but you take 60% more explosion and melee damage. | For each upgrade level, you take 5% less explosion and melee damage. | magic artifact,energy shield | projectiles,shields | Deflecting Medalion Sacred Ember
| It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion of Radiation | An energy shield is projected around you, converting enemy projectiles into radioactive fireballs and shooting them back, and also causing radiation damage on enemies caught by it. | - | magic artifact,energy shield | player | Deflecting Medalion (Molten) Uranium Ingot
| It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion of Thunders | An energy shield is projected around, deflecting and charging enemy projectile with the power of thunders and also electrocuting enemies that get caught by it. | - | magic artifact,energy shield | player | Deflecting Medalion (Charged) Tesla Coil
| It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion of Red Thunders | An energy shield is projected around, deflecting and charging enemy projectile with the power of red homing thunders and also electrocuting enemies that get caught by it. | - | magic artifact,energy shield | player | Deflecting Medalion (Charged) Red Thunder Stone
| It can't be used along with Master Deflecting Medallion relic | - |
| Deflecting Medalion (Transmuting) | An energy shield that transmutes enemy projectiles into random materials is projected around you, but you take 60% more explosion and melee damage. | For each upgrade level, you take 5% less explosion and melee damage. | magic artifact,energy shield | projectiles,shields | Deflecting Medalion Transmuting Stone
| It can't be used along with Master Deflecting Medallion relic | - |
| Detergent | When you take damage from enemies, there's a 30% chance you'll release barrage of bubbletraps. | For each upgrade level, effect chance increases by 5%. | gadget | player | - | - | - |
| Diamond Gem | Spells you cast that explode on impact have a 20% chance of releasing diamond on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon magic orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Blue Gravity Stone
| - | - |
| Blood Red Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon corrosive blood orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Corrosive Blood Gem
| - | - |
| Light Blue Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon energy orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | - | - | - |
| Cyan Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon freezebombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Popsicle
| - | - |
| Dark Blue Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon electrobombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Thunder Hat
| - | - |
| Dark Green Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon acid fireballs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Bitter Crystal
| - | - |
| Dark Orange Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon explodebombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Exploding Scepter
| - | - |
| Fire Orange Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon firebombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Solar Artifact
| - | - |
| Fireworks Red Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon gunpowder fireballs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Firecrackers
| - | - |
| Green Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon acid orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Acid Gem
| - | - |
| Hemoglobin Red Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon blood fireballs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Blood Gem
| - | - |
| Ice Blue Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon iceballs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Copper Wiring
| - | - |
| Inferno Orange Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon heavy firebombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Match Box
| - | - |
| Lazuli Blue Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon water fireballs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Aquatic Crystal
| - | - |
| Lime Green Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon slapperbombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Fly Swatter
| - | - |
| Orange Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon lava orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Lava Gem
| - | - |
| Pink Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon polymorphine orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Poly Gem
| - | - |
| Dark Pink Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon explosive orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Absorbing Crystal
| - | - |
| Light Pink Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon spark bolts towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | - | - | - |
| Purple Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon poison orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Poison Gem
| - | - |
| Dark Purple Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon slashbombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Cursed Dagger
| - | - |
| Poison Purple Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon poison fireballs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Venomous Crystal
| - | - |
| Red Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon explosive magic stars towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Stone Hand with Red Band
| - | - |
| Scorching Yellow Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon fireballs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Ember Stone
| - | - |
| Silver Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon rockets towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | - | - | - |
| Transluscid Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon thunderbolts towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Copper Wiring
| - | - |
| Water Blue Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon water orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Water Gem
| - | - |
| White Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon windbombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Pinwheel
| - | - |
| Wine Red Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon bloodbombs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Coagulated Blood
| - | - |
| Yellow Diamond Ring | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon urine orbs towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Elemental Band Urine Gem
| - | - |
| Disarming Stone | A pulsating energy field emanates from you. Shooter enemies touched by it temporarily lose their ability to shoot. | - | effect stone,energy shield | player | - | - | - |
| Disco Ball | Enemy projectiles have a chance to turn into glitter bombs when they get near you. | - | gadget | projectiles | - | - | - |
| Displacing Stone | Each time you take damage from enemy projectiles or melee attacks, there's a 30% chance you'll be teleported away. | For each upgrade level, effect chance increases by 5%. | effect stone | player | - | - | - |
| Dolphin Toy | When you take damage from enemy projectiles, there's a 30% chance the shooter will shoot bubbletraps at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles,status_effects | - | - | - |
| Dormant Kyber Crystal | Your spells gain a slight damage bonus, and if you own any lightsaber hilts, their effects will now activate. | For each upgrade level, damage bonus increases. | effect crystal | projectiles | - | - | - |
| Drill Boot | Falling and stepping on enemies causes them to be buried on the ground. | - | boot | player | - | - | - |
| Drilling Hat | Your head is now capable of punching through solid materials (make sure to be wet when using this ability). | - | gadget | materials | - | - | - |
| Duality Medalion | Provided you are midair, for every spell you cast, spells of your currently active wand are shot from your back. | - | necklace | projectiles | Feather Band Duality Necklace
| - | - |
| Duality Necklace | Provided you are midair, for every spell you cast, a copy of it will be shot backwards. | - | necklace | projectiles | - | - | - |
| Earth Core Fragment | You gain the ability to ground pound, to use it hit the 'Down' key while midair, and cancel it by flying or jumping. This ability also synergizes with other relic effects. | - | magic artifact | player | - | - | - |
| Electrical Plug | Enemies you kick are electrocuted. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick,status_effects | - | - | - |
| Electrified Boot | Falling and stepping on enemies electrocutes them. | - | boot | player | - | - | - |
| Elemental Band | For every relic you possess related to materials, your spells gain a small damage boost. | For each upgrade level, damage boost increases. | magic artifact | projectiles | - | - | - |
| Elemental Bracelet | Upon taking damage from enemy attacks, there's a 50% chance all enemies nearby, except the one that attacked you, will spit random materials. | For each upgrade level, effect chance increases by 5%. | magic artifact | player,enemies,status_effects,materials | Elemental Ring Elemental Necklace
| - | - |
| Chaotic Elemental Bracelet | Enemies that get very close to you might spontaneously be transmuted into random materials. | - | magic artifact | player,enemies,materials | - | - | - |
| Acid Elemental Buddy Seed | An elemental buddy capable of spitting acid on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Whiskey Elemental Buddy Seed | An elemental buddy capable of spitting whiskey on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Berserkium Elemental Buddy Seed | An elemental buddy capable of spitting berserkium on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Corrosive Blood Elemental Buddy Seed | An elemental buddy capable of spitting corrosive blood on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Fire Elemental Buddy Seed | An elemental buddy capable of spitting fire on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Freezing Liquid Elemental Buddy Seed | An elemental buddy capable of spitting freezing liquid on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Fungi Elemental Buddy Seed | An elemental buddy capable of spitting fungi on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Gunpowder Elemental Buddy Seed | An elemental buddy capable of spitting gunpowder on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Invisiblium Elemental Buddy Seed | An elemental buddy capable of spitting invisiblium on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Lava Elemental Buddy Seed | An elemental buddy capable of spitting lava on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Oil Elemental Buddy Seed | An elemental buddy capable of spitting oil on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Pheromone Elemental Buddy Seed | An elemental buddy capable of spitting pheromone on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Poison Elemental Buddy Seed | An elemental buddy capable of spitting poison on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Polymorphine Elemental Buddy Seed | An elemental buddy capable of spitting polymorphine on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Slime Elemental Buddy Seed | An elemental buddy capable of spitting slime on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Teleportatium Elemental Buddy Seed | An elemental buddy capable of spitting teleportatium on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Toxic Sludge Elemental Buddy Seed | An elemental buddy capable of spitting toxic sludge on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Urine Elemental Buddy Seed | An elemental buddy capable of spitting urine on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Water Elemental Buddy Seed | An elemental buddy capable of spitting water on enemies joins you. | - | companion | companions,materials | - | - | Elemental Pot
|
| Blizzard Artifact | Upon taking ice damage, or taking direct damage from freezing gas or freezing liquid, you become ice charged, and the first spell you cast after it happens will cause you to unleash a barrage of iceballs. | - | magic artifact,effect stone | player | Absorbing Crystal Frost Artifact
| - | - |
| Bloody Artifact | Upon getting covered in blood, you become blood charged, and the first spell you cast after it happens will cause you to unleash a barrage of corrosive blood orbs. | - | magic artifact,effect stone | player,materials | Absorbing Crystal Corrosive Blood Gem
| - | - |
| Conducting Artifact | Upon taking electricity damage, you become electrically charged, and the first spell you cast after it happens will cause you to unleash a barrage of thunderballs. | - | magic artifact,effect stone | player | Absorbing Crystal Overloaded Necklace
| - | - |
| Igneous Artifact | Upon taking direct damage from lava, you become lava charged, and the first spell you cast after it happens will cause you to unleash a barrage of lava orbs. | - | magic artifact,effect stone | player,materials | Absorbing Crystal Obsidian
| - | - |
| Infernal Artifact | Upon taking fire damage, you become fire charged, and the first spell you cast after it happens will cause you to unleash a barrage of fireballs. | - | magic artifact,effect stone | player | Absorbing Crystal Ember Stone
| - | - |
| Pungent Artifact | Upon taking direct damage from acid, you become acid charged, and the first spell you cast after it happens will cause you to unleash a barrage of acid orbs. | - | magic artifact,effect stone | player,materials | Absorbing Crystal Toxic Gland
| - | - |
| Radioactive Artifact | Upon taking radiation damage, or taking direct damage from radioactive materials, you become radioactively charged, and the first spell you cast after it happens will cause you to unleash a barrage of radioactive fireballs. | - | magic artifact,effect stone | player,materials | Infernal Artifact Uranium Ingot
| - | - |
| Uric Artifact | Upon getting covered in urine, you become urine charged, and the first spell you cast after it happens will cause you to unleash a barrage of urine orbs. | - | magic artifact,effect stone | player,materials | Absorbing Crystal Urine Gem
| - | - |
| Vile Artifact | Upon taking direct damage from poison, you become poison charged, and the first spell you cast after it happens will cause you to unleash a barrage of poison orbs. | - | magic artifact,effect stone | player,materials | Absorbing Crystal Vile Stone
| - | - |
| Wet Artifact | Upon getting wet, you become water charged, and the first spell you cast after it happens will cause you to unleash a barrage of water orbs. | - | magic artifact,effect stone | player,materials | Absorbing Crystal Water Gem
| - | - |
| Acid Elemental Crystal | You are joined by Acid Gravity Elemental, a creature that shoots acid orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Blood Elemental Crystal | You are joined by Blood Gravity Elemental, a creature that shoots corrosive blood orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Explosive Elemental Crystal | You are joined by Explosive Gravity Elemental, a creature that shoots explosive orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Frost Elemental Crystal | You are joined by Frost Gravity Elemental, a creature that shoots freezing liquid orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Lava Elemental Crystal | You are joined by Lava Gravity Elemental, a creature that shoots lava orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Poison Elemental Crystal | You are joined by Poison Gravity Elemental, a creature that shoots poison orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Poly Elemental Crystal | You are joined by Poly Gravity Elemental, a creature that shoots polymorphine orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Thunder Elemental Crystal | You are joined by Thunder Gravity Elemental, a creature that shoots thunder orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Urine Elemental Crystal | You are joined by Urine Gravity Elemental, a creature that shoots urine orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Water Elemental Crystal | You are joined by Water Gravity Elemental, a creature that shoots water orbs at enemies. | - | companion | companions | - | - | Gravity Core
|
| Elemental Mask of Corrosion | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into acid, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Mask of Flames | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into fire, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Mask of Blizzard | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into freezing liquid, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Mask of Ashes | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into lava, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Mask of Venom | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into poison, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Mask of Mutation | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into polymorphine, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Mask of Radioactivity | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into toxic gas, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Mask of Teleportation | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into teleportatium, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Mask of Emiction | Enemies hit by your spells have a 50% chance of being inflicted with an effect that transforms all liquids around them into urine, but if you take damage from them, this effect is applied to you. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Elemental Necklace | Enemies that cause damage to you have a 50% chance of spitting random materials. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | enemies,status_effects,materials | - | - | - |
| Chaotic Elemental Necklace | Enemies you kick are immediatelly transmuted into random materials. It also synergizes with Sniper Scope relic effect. | - | magic artifact,necklace | player,kick,materials | - | - | - |
| Elemental Pot | Owning any relic related to materials gives you a 25% chance to be inflicted with the healing effect every time you take direct damage from harmful materials. | For each upgrade level, healing effect chance when damaged by materials increases by 5% | magic artifact | player | - | - | - |
| Elemental Proximity Artifact (Blood) | Whenever you kill an enemy while other enemies around are covered in red blood, you are healed by 5. | - | magic artifact | player,enemies | - | - | - |
| Elemental Proximity Artifact (Fire) | For each enemy on fire in the vicinity, your spells get a base damage boost. | - | magic artifact | player,enemies | - | - | - |
| Elemental Proximity Artifact (Radioactive) | Spells that you cast when enemies covered in toxic sludge are around inflict enemies they hit with the time bomb effect, rigging them to explode in a few seconds. | - | magic artifact | player,enemies | - | - | - |
| Elemental Proximity Artifact (Water) | Spells that you cast when wet enemies are around cause a heavy water explosion where they hit. | - | magic artifact | player,enemies | - | - | - |
| Elemental Ring | Upon taking damage from melee attacks or enemy projectiles you have a 50% chance of spitting random materials. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | player,status_effects,materials | Elemental Sphere Elemental Band
| - | - |
| Chaotic Elemental Ring | When you kill an enemy with your spells there's a 30% all enemies in the vicinity will be transmuted into random materials. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | enemies,materials | Chaotic Elemental Sphere Elemental Band
| - | - |
| Elemental Sphere | Your spells have a 50% chance of inducing enemies hit by them to spit random materials. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect stone | projectiles,status_effects,materials | - | - | - |
| Chaotic Elemental Sphere | Enemies that cause damage to you have a 30% chance of being transmuted into random materials. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect stone | enemies,materials | - | - | - |
| Necklace of Embers | The power of the Brimstone item causes enemies that attack you, as well as others in the vicinity, to be inflicted with a mystic target that shoots firebombs on them. (The Brimstone item must be either near you, or in your potions inventory for these effects to trigger) | - | magic artifact,necklace | player,items | - | - | - |
| Ember Stone | Your spells have a 30% chance of exploding into a barrage of fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | effect stone | projectiles | - | - | - |
| Emerald Gauntlet | Most spells you cast now deal melee damage, but you take twice as much slice and melee damage. | For each upgrade level, melee damage added is increased. | magic artifact | projectiles | - | - | - |
| Empty Bottle | Every 200 unities of water you drink are converted into +2 critical damage multiplier, stacking up to a maximum of +30. Taking damage from projectiles, explosions or melee attacks resets it. | For each upgrade level, 5 is subtracted from the require 200 water. | gadget | player | - | - | - |
| Enchanted Pot | An enchanted pot appears. Throw a Toxic, Water, Lava, Poly, Purple Slime or Blood Seed on it to cultivate a special plant that is able to consume a specific material in order to grow, and once it is fully grown, a random reward is dispensed. You can use it multiple times cultivating different plants for different rewards. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Enchanted Skull | A friendly skull that shoots bones that deal melee damage joins you. | - | companion | companions | - | - | Bone
|
| Acid Green Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots acid fireballs back and also burns enemies it touches. If you take damage, you catch fire. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Bitter Crystal
| - | - |
| Black Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots bomb laying bombs back and also induces enemies it touches into spawning bombs. If you take damage, you are induced into spawning bombs. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Bomb Charm
| - | - |
| Blue Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots electrobombs back and also electrocutes enemies it touches. If you take damage, you are electrocuted. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Charged Necklace
| - | - |
| Light Blue Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots freezebombs back and also freezes enemies it touches. If you take damage, you are frozen. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Popsicle
| - | - |
| Cyan Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots iceballs back and also freezes enemies it touches. If you take damage, you are frozen. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Ice Artifact
| - | - |
| Fallout Red Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots fallout fireballs back and also burns enemies it touches. If you take damage, you catch fire. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Plutonium Ingot
| - | - |
| Flame Orange Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots fireballs back and also burns enemies it touches. If you take damage, you catch fire. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Ember Stone
| - | - |
| Gray Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots rockets back and also induces enemies it touches into shooting rockets randomly. If you take damage, you are induced into shooting rockets randomly. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Toy Bomber
| - | - |
| Green Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots slapperbombs back and also inflicts the slap effect on enemies it touches. If you take damage, you are inflicted with the slap effect. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Fly Swatter
| - | - |
| Light Gray Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots magnetobombs back and also inflicts enemies it touches with the attraction effect. If you take damage, you are inflicted with the attraction effect. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Magnet
| - | - |
| Light Pink Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots bubbletraps back and also freezes enemies it touches. If you take damage, you are frozen. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Detergent
| - | - |
| Light Red Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots laser beams back and also induces enemies it touches into shooting laser beams randomly. If you take damage, you are induced into shooting laser beams randomly. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Laser Pointer
| - | - |
| Orange Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots explodebombs back and also inflicts the exploding effect on enemies it touches. If you take damage, you are inflicted with the exploding effect. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Freedom Ring
| - | - |
| Pink Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots polybombs back and also mutates enemies it touches. If you take damage, you are mutated. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Mutating Bead
| - | - |
| Dark Pink Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots poly fireballs back and also mutates enemies it touches. If you take damage, you are mutated. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Anomalous Crystal
| - | - |
| Purple Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots slashbombs back and also inflicts the slash effect on enemies it touches. If you take damage, you are inflicted with the slash effect. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Shuriken
| - | - |
| Radioactive Green Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots radioactive fireballs back and also burns enemies it touches. If you take damage, you catch fire. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Uranium Ingot
| - | - |
| Red Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots bloodbombs back and also inflicts bleeding on enemies it touches. If you take damage, you are inflicted with bleeding. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Ancient Dagger
| - | - |
| Thunder Blue Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots thunderballs back and also electrocutes enemies it touches. If you take damage, you are electrocuted. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Tesla Coil
| - | - |
| Thunder Red Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots red thunderballs back and also electrocutes enemies it touches. If you take damage, you are electrocuted. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Mystic Thunder Crystal
| - | - |
| Urine Yellow Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots urine fireballs back and also burns enemies it touches. If you take damage, you catch fire. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Urine Gem
| - | - |
| Venom Purple Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots poison fireballs back and also burns enemies it touches. If you take damage, you catch fire. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Venomous Crystal
| - | - |
| Water Blue Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots water fireballs back and also burns enemies it touches. If you take damage, you catch fire. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Aquatic Crystal
| - | - |
| White Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots windbombs back and also inflicts the heavy wind effect on enemies it touches. If you take damage, you are inflicted with the heavy wind effect. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Little Cloud
| - | - |
| Yellow Energy Crystal | A pulsating energy field emanates from you, it destroys enemy projectiles and shoots firebombs back and also burns enemies it touches. If you take damage, you catch fire. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Root Solar Artifact
| - | - |
| Energy Sphere | Spells you cast have a 40% chance of inducing enemies to shoot fireballs at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles,status_effects | - | - | - |
| Frozen Energy Sphere | Spells you cast have a 40% chance of inducing enemies to shoot iceballs at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles,status_effects | - | - | - |
| Nuclear Energy Sphere | Spells you cast have a 40% chance of inducing enemies to shoot radioactive fireballs at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles,status_effects | - | - | - |
| Ethanolic Stone | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into whiskey, but if you get hit by them, lava is created instead. | - | effect stone,energy shield | player,materials | - | - | - |
| Evil Mask | When you consume at least 200 unities of meat of an innocent creature, you are healed by 25, but each time this happens, there's a 50% chance a death ray is summoned at your location. | For each upgrade level, death ray chance is reduced by 5%. | death ray | player | - | - | - |
| Explode Skull | A friendly skull that shoots explodebombs joins you. | - | companion | companions | Enchanted Skull Freedom Ring
| - | Bone
|
| Exploding Scepter | Your spells have a 25% chance of exploding into a barrage of explodebombs when they hit an obstacle or explode. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Explosive Box Charm | Your spells have a 30% chance of inducing enemies they hit to spawn explosive boxes periodically. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,status_effects | - | - | - |
| Explosive Mana Crystal | Spells you cast that hit an enemy have a 25% chance of inducing them to explode launching copies of your spells when they die. | For each upgrade level, effect chance is increased by 5%. | effect crystal | projectiles,enemies | - | - | - |
| Explosive Nanite | Your spells deal significantly less damage, but they have a 20% chance of carrying explosive nanites that turn enemies they hit into friendly suicide bombers. Buffed enemies are immune to this effect. | For each upgrade level, effect chance is increased by 5%. | magic artifact | enemies | - | - | - |
| Explosive Nanite (Acid) | Your spells deal significantly less damage, but they have a 20% chance of carrying explosive nanites that turn enemies they hit into friendly suicide bombers that release acid when exploding. Buffed enemies are immune to this effect. | For each upgrade level, effect chance is increased by 5%. | magic artifact | enemies | Explosive Nanite Acid Gem
| - | - |
| Explosive Nanite (Lava) | Your spells deal significantly less damage, but they have a 20% chance of carrying explosive nanites that turn enemies they hit into friendly suicide bombers that release lava when exploding. Buffed enemies are immune to this effect. | For each upgrade level, effect chance is increased by 5%. | magic artifact | enemies | Explosive Nanite Lava Gem
| - | - |
| Explosive Nanite (Poison) | Your spells deal significantly less damage, but they have a 20% chance of carrying explosive nanites that turn enemies they hit into friendly suicide bombers that release poison when exploding. Buffed enemies are immune to this effect. | For each upgrade level, effect chance is increased by 5%. | magic artifact | enemies | Explosive Nanite Poison Gem
| - | - |
| Explosive Nanite (Polymorphine) | Your spells deal significantly less damage, but they have a 20% chance of carrying explosive nanites that turn enemies they hit into friendly suicide bombers that release polymorphine when exploding. Buffed enemies are immune to this effect. | For each upgrade level, effect chance is increased by 5%. | magic artifact | enemies | Explosive Nanite Poly Gem
| - | - |
| Eye of Vigour | Your spells destroy enemy projectiles and convert their base damage into health for your character. | For each upgrade level, collision radius is increased. | gadget | projectiles | Ancient Root Compass Frying Pan Blood Gem
| - | - |
| Fallout Skull | A friendly skull that shoots fallout fireballs joins you. | - | companion | companions | Flaming Skull Leaking Nuclear Core
| - | Bone
|
| Acid Feather | Acid Sparry, an elemental bird that lays acid orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Whiskey Feather | Whiskey Sparry, an elemental bird that lays whiskey orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Feather Band | When you cast a spell, spells from your current wand are cast together at once. | - | gadget | projectiles | Hawk Feather Elemental Band
| - | - |
| Berserkium Feather | Berserkium Sparry, an elemental bird that lays berserkium orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Bloody Feather | Bloody Sparry, an elemental bird that lays corrosive blood orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Explosive Feather | Explosive Sparry, a bird that lays explosive orbs on enemies directly below it joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Fire Feather | Fire Sparry, an elemental bird that lays fire orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Frost Feather | Frost Sparry, an elemental bird that lays freezing liquid orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Fungi Feather | Fungi Sparry, an elemental bird that lays fungi orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Gunpowder Feather | Gunpowder Sparry, an elemental bird that lays gunpowder orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Invisiblium Feather | Invisiblium Sparry, an elemental bird that lays invisiblium orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Lava Feather | Lava Sparry, an elemental bird that lays lava orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Oil Feather | Oil Sparry, an elemental bird that lays oil orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Pheromone Feather | Pheromone Sparry, an elemental bird that lays pheromone orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Pirate Feather | Pirate Sparry, a bird that lays cannonballs on enemies directly below it joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Poison Feather | Poison Sparry, an elemental bird that lays poison orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Poly Feather | Poly Sparry, an elemental bird that lays polymorphine orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Slime Feather | Slime Sparry, an elemental bird that lays slime orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Teleportatium Feather | Teleportatium Sparry, an elemental bird that lays teleportatium orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Thunder Feather | Thunder Sparry, a bird that lays thunder orbs on enemies directly below it joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Toxic Feather | Toxic Sparry, an elemental bird that lays toxic sludge orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Urine Feather | Urine Sparry, an elemental bird that lays urine orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Water Feather | Water Sparry, an elemental bird that lays water orbs on enemies directly below it joins you. | - | companion | companions,materials | - | - | Bag of Magical Seeds
|
| Ferrofluid Flask | Each time you cast a spell, there's a 50% chance it will be magnetized, causing it to attract objects and projectiles other than your own in the vicinity. | For each upgrade level, effect chance increases by 5%. | flask | projectiles | - | - | - |
| Festive Bomb | When you cast a spell there's a 25% chance you'll release a barrage of bomb laying bombs. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | gadget | player | - | - | - |
| Fire Poison Flask | Your spells have a 50% chance of making enemies a lot more vulnerable to fire damage, but if you attack a creature that is naturally resistant to fire, you take damage equivalent to the base damage of the spell you shot. | For each upgrade level, effect chance increases by 5%. | flask | projectiles | - | - | - |
| Firefly Egg | Enemies you kill have a 50% chance of spawning packs of friendly fireflies. | For each upgrade level, spawn chance increased by 5%. | magic artifact | minions | - | - | - |
| Frostfly Egg | Enemies you kill have a 50% chance of spawning packs of friendly frostflies. | For each upgrade level, spawn chance increased by 5%. | magic artifact | minions | - | - | - |
| Firecrackers | Your spells have a 50% chance of inducing the gunpowder spit effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect stone | projectiles,status_effects | - | - | - |
| Fireworks | When you hit an enemy with your spells, there's a 50% chance a fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Acid Fireworks | When you hit an enemy with your spells, there's a 50% chance an acid fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Acid Gem
| - | - |
| Whiskey Fireworks | When you hit an enemy with your spells, there's a 50% chance a whiskey fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Whiskey Gem
| - | - |
| Blood Fireworks | When you hit an enemy with your spells, there's a 50% chance a corrosive blood fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Corrosive Blood Gem
| - | - |
| Freezing Liquid Fireworks | When you hit an enemy with your spells, there's a 50% chance a freezing liquid fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Freezing Liquid Gem
| - | - |
| Lava Fireworks | When you hit an enemy with your spells, there's a 50% chance a lava fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Lava Gem
| - | - |
| Oil Fireworks | When you hit an enemy with your spells, there's a 50% chance an oil fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Oil Gem
| - | - |
| Poison Fireworks | When you hit an enemy with your spells, there's a 50% chance a poison fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Poison Gem
| - | - |
| Poly Fireworks | When you hit an enemy with your spells, there's a 50% chance a polymorphine fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Poly Gem
| - | - |
| Slime Fireworks | When you hit an enemy with your spells, there's a 50% chance a slime fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Slime Gem
| - | - |
| Toxic Fireworks | When you hit an enemy with your spells, there's a 50% chance a toxic sludge fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Toxic Gem
| - | - |
| Urine Fireworks | When you hit an enemy with your spells, there's a 50% chance an urine fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Urine Gem
| - | - |
| Water Fireworks | When you hit an enemy with your spells, there's a 50% chance a water fireworks rocket will be attached to them, sending them upwards and exploding. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | Fireworks Humid Gem
| - | - |
| First Aid Kit | When you take damage from enemies, there's a 50% chance you'll become invulnerable to all damage types for a few seconds, but there's a 50% chance your spells will have their base and explosive damage and speed halved. | For each upgrade level, effect chance increases by 5% and penalty chance decreases by 5%. | gadget | player | - | - | - |
| Flaming Skull | A friendly flaming skull that shoots small fireballs joins you. | - | companion | companions | Enchanted Skull Blaze Pearl
| - | Bone
|
| Fly Swatter | Your spells have a 50% chance of exploding into a barrage of slapperbombs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | effect stone | projectiles | - | - | - |
| Fool's Gold | Provided you are at full health and the current wand you're holding has maximum mana that is equivalent to at least twice your current health, you earn 1 gold periodically. | For each upgrade level, gold earned is increased. | effect stone,magic artifact | gold,health | - | - | - |
| Fool's Gold Necklace | Your spells have a 20% chance of exploding into a barrage of urine fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles | - | - | - |
| Fragmentation Grenade | Your spells have a 25% chance of exploding into a barrage of invisible shrapnel that penetrates walls. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Freedom Ring | Your spells have a 30% chance of inducing a sequence of explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | - | - | - |
| Freedom Ring (Acid) | Your spells have a 30% chance of inducing a sequence of acid explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Acid Gem
| - | - |
| Freedom Ring (Blood) | Your spells have a 30% chance of inducing a sequence of blood explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Blood Gem
| - | - |
| Freedom Ring (Fire) | Your spells have a 30% chance of inducing a sequence of fire explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Sacred Ember
| - | - |
| Freedom Ring (Freezing Liquid) | Your spells have a 30% chance of inducing a sequence of freezing liquid explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Freezing Liquid Gem
| - | - |
| Freedom Ring (Lava) | Your spells have a 30% chance of inducing a sequence of lava explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Lava Gem
| - | - |
| Freedom Ring (Oil) | Your spells have a 30% chance of inducing a sequence of oil explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Oil Gem
| - | - |
| Freedom Ring (Poison) | Your spells have a 30% chance of inducing a sequence of poison explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Poison Gem
| - | - |
| Freedom Ring (Toxic Sludge) | Your spells have a 30% chance of inducing a sequence of toxic sludge explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Toxic Gem
| - | - |
| Freedom Ring (Urine) | Your spells have a 30% chance of inducing a sequence of urine explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Urine Gem
| - | - |
| Freedom Ring (Water) | Your spells have a 30% chance of inducing a sequence of water explosions on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | Freedom Ring Water Gem
| - | - |
| Freezing Gas Container | Enemies you kick have a 50% chance of being frozen. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick,status_effects | - | - | - |
| Freezing Liquid Flask | Enemies you kick emit a trail of freezing liquid. It also synergizes with Sniper Scope relic effect. | - | flask,boot | player,kick,materials | - | - | - |
| Freezing Liquid Gem | Spells you cast that explode on impact have a 20% chance of releasing freezing liquid on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Frenzy Crystal | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into berserkium, but if you get hit by them, toxic sludge is created instead. | - | effect crystal,energy shield | player,materials | - | - | - |
| Friendly Slime | A friendly slime that shoots slime bolts joins you. | - | companion | companions | - | - | Ball of Goo
|
| Friendly Acid Slime | A friendly acid slime that shoots acid bolts joins you. | - | companion | companions | Friendly Slime Toxic Gland
| - | Ball of Goo
|
| Friendly Whiskey Slime | A friendly frozen slime that shoots whiskey bolts joins you. | - | companion | companions | Friendly Slime Whiskey Gem
| - | Ball of Goo
|
| Friendly Blood Slime | A friendly blood slime that shoots corrosive blood bolts joins you. | - | companion | companions | Friendly Slime Corrosive Blood Gem
| - | Ball of Goo
|
| Friendly Frozen Slime | A friendly frozen slime that shoots freezing liquid bolts joins you. | - | companion | companions | Friendly Slime Freezing Liquid Gem
| - | Ball of Goo
|
| Friendly Lava Slime | A friendly lava slime that shoots lava bolts joins you. | - | companion | companions | Friendly Slime Ember Stone
| - | Ball of Goo
|
| Friendly Poison Slime | A friendly poison slime that shoots poison bolts joins you. | - | companion | companions | Friendly Slime Poison Gem
| - | Ball of Goo
|
| Friendly Polymorphine Slime | A friendly polymorphine slime that shoots polymorphine bolts joins you. | - | companion | companions | Friendly Slime Poly Gem
| - | Ball of Goo
|
| Friendly Urine Slime | A friendly urine slime that shoots urine bolts joins you. | - | companion | companions | Friendly Slime Urine Gem
| - | Ball of Goo
|
| Friendly Water Slime | A friendly water slime that shoots water bolts joins you. | - | companion | companions | Friendly Slime Water Gem
| - | Ball of Goo
|
| Frigid Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that freeze enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Frost Artifact | Your spells have a 30% chance of exploding into a barrage of iceballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | effect stone,magic artifact | projectiles | - | - | - |
| Frost Crystal | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into freezing gas, but if you get hit by them, slime is created instead. | - | effect crystal,energy shield | player,materials | - | - | - |
| Frost Dagger | Your spells have a 30% chance of exploding into a barrage of freeze solid bombs when they hit something. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Frozen Heart | A magic field that converts smoke to freezing gas is projected around you. | - | magic artifact | materials | - | - | - |
| Frozen Helmet | You are now immune to freezing from any source (You'll still be turned blue if inflicted with freezing, but your movement will not be restricted anymore). | - | magic artifact | player,status_effects | - | It can't be used along with other freeze immunity related relics | - |
| Frozen Leaf | Enemy projectiles have a chance to turn into ice balls when they get near you. | - | magic artifact | projectiles,materials | - | - | - |
| Frying Pan | Your spells destroy enemy projectiles. It also synergizes with Sniper Scope relic effect. | For each upgrade level, collision radius is increased. | gadget | projectiles | - | - | - |
| Fun Serum | Your spells have a 30% chance of inducing enemies into launching various effect bombs once hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Fungi Gem | Spells you cast that explode on impact have a 20% chance of releasing fungi on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Gambling Bomb | Whenever you kill an enemy with your spells, there's a 50% chance you'll be rewarded with either 50 gold or 50 hp, but when this happens, a bomb spawns at your feet. | - | gadget | player | - | - | - |
| Gas Mask | Most gases around you are filtered into harmless steam. | - | gadget | materials | - | - | - |
| Gatling Droid | A companion equipped with a gatling gun joins you. | - | companion | companions | Rifle Droid Hermes Sandal
| - | Alkaline Battery
|
| Gelid Necklace | Your spells that include freeze damage receive ice damage bonus. | For each upgrade level, ice damage added is increased. | necklace | projectiles | - | - | - |
| Blue Gem Scepter | You convert regular relic chests to great chests, and great chests to chaotic chests by kicking them. This happens only once per chest. | - | magic artifact,boot | player | - | - | - |
| Green Gem Scepter | Your spells have a 5% chance of instantly converting enemies they hit into random relics. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Pink Gem Scepter | Cast a spell on a relic to transform it into another relic once. | - | magic artifact | projectiles | - | - | - |
| Red Gem Scepter | Enemies you kick have a 30% chance of being instantly transformed into a relic. It also synergizes with Sniper Scope relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact,boot | player | - | - | - |
| Generic Poison Flask | Damage dealt directly by harmful materials (not including status effects) is 75% more effective. This is valid to your enemies, and you. | For each upgrade level, 2% more damage is added. | flask | materials,player,enemies | - | - | - |
| Glacial Artifact | Enemies you kick are inflicted with the freezing liquid spit effect. It also synergizes with Sniper Scope relic effect. | - | boot,effect stone | player,kick,status_effects | - | - | - |
| Glacial Ring | Spells you cast have a 30% chance of creating ice spheres when they hit something. | For each upgrade level, effect chance increases by 5%. | ring | materials | - | - | - |
| Glass Bomb | When in close vicinity to explosive objects, your spells deal 4x damage, but taking projectile or melee damage under the same circumstance has a chance of producing small explosions. | - | magic artifact | player,projectiles | - | - | - |
| Glitter Bomb Charm | Your spells have a 30% chance of inducing enemies they hit to spawn glitter bombs periodically. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,status_effects | - | - | - |
| Gold Gem | Spells you cast that explode on impact have a 5% chance of releasing gold dust on impact. | For each upgrade level, effect chance increases by 2%. | elemental gem | projectiles,materials | - | - | - |
| Gold Pot | Spells you cast have a 10% chance of inducing enemies to explode into gold dust when they die | For each upgrade level, effect chance is increased by 5%. | magic artifact | materials,enemies | - | - | - |
| Golden Fork | When you cast a spell, there's a 50% chance an extra copy of it will be cast for every empty slot in your active wand. | For each upgrade level, effect chance is increased by 5%. | magic artifact | projectiles | - | - | - |
| Golden Heart | When you take damage from any source, lost hp is replenished and gold is deducted instead, but if you have no gold, you lose hp equivalent to triple the damage taken. | - | magic artifact | player,health | - | - | - |
| Golden Leaf | If you have 500 gold, it is converted into 10 health, and if you are at full health when gold is deducted, your maximum health will be extended by that amount. | For each upgrade level, 10 gold is subtracted from the base amount of 500 and bonus hp is added. | magic artifact | health | - | - | - |
| Gory Skull | A friendly skull that shoots blood fireballs joins you. | - | companion | companions | Flaming Skull Blood Cell
| - | Bone
|
| Grand Master Mask Fragment (Bottom) | Taking damage from any source except fire and materials has a 50% chance of permanently decreasing the cast delay of your active wand. | - | magic artifact | player,wands | - | It can't be used along with full Grand Master Mask relic | - |
| Grand Master Mask Fragment (Left) | Taking damage from any source except fire and materials has a 50% chance of permanently decreasing the reload time of your active wand. | - | magic artifact | player,wands | - | It can't be used along with full Grand Master Mask relic | - |
| Grand Master Mask Fragment (right) | Taking damage from any source except fire and materials has a 50% chance of permanently increasing the maximum mana capacity of your active wand. | - | magic artifact | player,wands | - | It can't be used along with full Grand Master Mask relic | - |
| Grand Master Mask (Full) | Taking damage from any source except fire and materials has a 50% chance of permanently increasing the maximum mana capacity and decreasing the reload time and cast delay of your active wand. | - | magic artifact | player,wands | Grand Master Mask Fragment (Bottom) Grand Master Mask Fragment (Left) Grand Master Mask Fragment (right)
| It can't be used along with Grand Master Mask fragment relics | - |
| Gravitation Necklace | You lose the ability to fly with your jetpack, but you gain the ability to wall climb when very close to walls (to use this ability press jump when moving towards a wall while midair) and perform double jumps. If you own any relics related to stomp damage, their effects are also improved. | - | necklace | player,jetpack | - | - | - |
| Gravitation Ring | Flying enemies hit by your spells have a 25% chance of losing their ability to fly for a few seconds. | For each upgrade level, effect chance increases by 5%. | ring | projectiles | - | - | - |
| Gravity Core | For every relic you possess related to gravity stones, your spells gain a small damage boost. | For each upgrade level, damage boost increases. | magic artifact | projectiles | - | - | - |
| Gravity Crystal | A pulsating energy field emanates from you. Flying enemies touched by it temporarily lose their ability to fly. | - | effect crystal,energy shield | player | - | - | - |
| Blue Gravity Scepter | Blue energy spheres that target enemies and shoot thunder orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Tesla Coil
| - | - |
| Cyan Gravity Scepter | Cyan energy spheres that target enemies and shoot blizzard orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Frost Artifact
| - | - |
| Green Gravity Scepter | Green energy spheres that target enemies and shoot acid orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Acid Gem
| - | - |
| Lime Gravity Scepter | Lime energy spheres that target enemies and shoot radioactive orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Uranium Ingot
| - | - |
| Oceanic Gravity Scepter | Cyan energy spheres that target enemies and shoot water orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Water Gem
| - | - |
| Orange Gravity Scepter | Orange energy spheres that target enemies and shoot solar orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Ember Stone
| - | - |
| Pink Gravity Scepter | Pink energy spheres that target enemies and shoot polymorphine orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Poly Gem
| - | - |
| Purple Gravity Scepter | Purple energy spheres that target enemies and shoot nuclear orbs in retaliation if you take damage orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Poison Gem
| - | - |
| Red Gravity Scepter | Red energy spheres that target enemies and shoot corrosive blood orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Corrosive Blood Gem
| - | - |
| White Gravity Scepter | White energy spheres that target enemies and shoot melee orbs orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Emerald Gauntlet
| - | - |
| Yellow Gravity Scepter | Yellow energy spheres that target enemies and shoot explosive orbs in retaliation if you take damage orbit around you. | - | gravity stone,magic artifact | player | Blue Gravity Stone Scarab Shell
| - | - |
| Bloody Gravity Stone | Energy orbs rotate around you, inflicting the bleed effect on enemies they touch. | - | gravity stone | player | - | - | - |
| Blue Gravity Stone | Blue energy spheres that target enemies and shoot explosive orbs orbit around you. | - | gravity stone | player | - | - | - |
| Burning Gravity Stone | Energy orbs rotate around you, setting on fire enemies they touch. | - | gravity stone | player | - | - | - |
| Corrosive Blood Gravity Stone | A red energy sphere that drips corrosive blood orbits around you. | - | gravity stone | player,materials | - | - | - |
| Deceasing Gravity Stone | An energy orb rotates around you, instantly killing enemies they touch. | - | gravity stone | player | - | - | - |
| Deflecting Gravity Stone | Energy orbs rotate around you, deflecting enemy projectiles and heavily increasing their base damage and explosion power. | - | gravity stone | player | - | - | - |
| Desintegrating Gravity Stone | Energy orbs rotate around you, converting enemy projectiles into explosive red orbs. | - | gravity stone | player | - | - | - |
| Electric Gravity Stone | Energy orbs rotate around you, electrocuting enemies they touch. | - | gravity stone | player | - | - | - |
| Explosive Gravity Stone | Energy orbs rotate around you, exploding when they touch an enemy. | - | gravity stone | player | - | - | - |
| Frozen Gravity Stone | Energy orbs rotate around you, freezing enemies they touch. | - | gravity stone | player | - | - | - |
| Green Gravity Stone | Green energy spheres that convert enemy projectiles into acid orbs and shoot them back orbit around you. | - | gravity stone | player,materials | - | - | - |
| Grey Gravity Stone | Grey energy spheres orbit around you. If they touch an enemy, they explode and deal damage to them. New spheres appear when the last one explodes.You take double melee, explosion and projectile and damage. | - | gravity stone | player | - | - | - |
| Magnetic Gravity Stone | Energy orbs rotate around you, inflicting the attraction effect on enemies they touch. | - | gravity stone | player | - | - | - |
| Mutating Gravity Stone | Energy orbs rotate around you, polymorphing enemies they touch. | - | gravity stone | player | - | - | - |
| Orange Gravity Stone | Orange energy spheres that convert enemy projectiles into lava orbs and shoot them back orbit around you. | - | gravity stone | player,materials | - | - | - |
| Petrifying Gravity Stone | An energy orb rotates around you, petrifying enemies they touch. | - | gravity stone | player | - | - | - |
| Pink Gravity Stone | Pink energy spheres that mutate enemies that hit them with their projectiles orbit around you. | - | gravity stone | player | - | - | - |
| Purple Gravity Stone | Purple energy spheres that convert enemy projectiles into poison orbs and shoot them back orbit around you. | - | gravity stone | player,materials | - | - | - |
| Red Gravity Stone | Red energy spheres capable of destroying enemy projectiles orbit around you. | - | gravity stone | player | - | - | - |
| Slapping Gravity Stone | Energy orbs rotate around you, inflicting the slap effect on enemies they touch. | - | gravity stone | player | - | - | - |
| Slash Gravity Stone | Energy orbs rotate around you, inflicting the slash effect on enemies they touch. | - | gravity stone | player | - | - | - |
| Teal Gravity Stone | Teal energy spheres capable of redirecting enemy projectiles orbit around you. | - | gravity stone | player | - | - | - |
| Unstable Gravity Stone | Energy orbs rotate around you, inflicting the exploding effect on enemies they touch. | - | gravity stone | player | - | - | - |
| Water Gravity Stone | A blue energy sphere that drips water orbits around you. | - | gravity stone | player,materials | - | - | - |
| Windy Gravity Stone | Energy orbs rotate around you, inflicting the wind effect on enemies they touch. | - | gravity stone | player | - | - | - |
| Yellow Gravity Stone | A yellow energy sphere capable or dragging enemies, dealing slice damage, orbits around you. | - | gravity stone | player | - | - | - |
| Greased Ring | When you hit an enemy covered in oil with your spells there's a 30% chance a circle of oil will be cast around them. | For each upgrade level, effect chance increases by 5%. | ring | enemies,materials | - | - | - |
| Greased Stone | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into oil, but if you get hit by them, urine is created instead. | - | effect stone,energy shield | player,materials | - | - | - |
| Grim Scythe | Once damaged by enemies, you have a 30% chance of shooting instakill bombs at random directions. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Hallowed Bomb | Enemies you kick are transformed into holy bombs. It also synergizes with Sniper Scope relic effect. | - | gadget | player | - | - | - |
| Halo Flask | Each time you take direct damage from harmful materials (not including status effects), you earn 5 gold. | For each upgrade level, extra gold is added. | flask | materials,player | - | - | - |
| Hamis Egg | Enemies you kill have a 50% chance of spawning packs of friendly hamis. | For each upgrade level, spawn chance increased by 5%. | magic artifact | minions | - | - | - |
| Hamis Egg (Acid) | Enemies you kill have a 50% chance of spawning packs of friendly acid hamis. | For each upgrade level, spawn chance increased by 5%. | magic artifact | minions | - | - | - |
| Hamis Egg (Explosive) | Enemies you kill have a 50% chance of spawning packs of friendly explosive hamis. | For each upgrade level, spawn chance increased by 5%. | magic artifact | minions | - | - | - |
| Hamis Egg (Lava) | Enemies you kill have a 50% chance of spawning packs of friendly lava hamis. | For each upgrade level, spawn chance increased by 5%. | magic artifact | minions | - | - | - |
| Hamis Egg (Poly) | Enemies you kill have a 50% chance of spawning packs of friendly polymorphine hamis. | For each upgrade level, spawn chance increased by 5%. | magic artifact | minions | - | - | - |
| Hastiness Stone | Your spells get a speed multiplier equivalent to the quotient between number of slots and spells in your wand. | - | effect stone | projectiles | - | - | - |
| Hawk Feather | When you kill an enemy with slice damage, there is a 20% chance they might drop random eggs. | For each upgrade level, drop chance is increased by 5%. | magic artifact | items | - | - | - |
| Hazardous Wand | When you cast a spell, you have a 30% chance of summoning a red spectral wand that shoots a powerful explosive laser. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Healthium Gem | Spells you cast that explode on impact have a 5% chance of releasing healthium on impact. | For each upgrade level, effect chance increases by 2%. | elemental gem | projectiles,materials | - | - | - |
| Heavy Anvil | You are no longer immune to impact damage, but if an enemy is damaged by objects, they explode instantly. | - | gadget | physics,enemies | - | - | - |
| Hermes Sandal | Each time you take damage from enemy projectiles, explosions or melee attacks, there's a 30% chance you'll move faster for a while (a blue aura around you will indicate this effect). | For each upgrade level, effect chance increases by 5%. | boot | player | - | - | - |
| High Density Stone | Your spells have a 25% chance of creating black holes when they explode or hit something. | For each upgrade level, effect chance increases by 5%. | effect stone | projectiles | - | - | - |
| Hiisi Statue | Enemies you kill have a 30% chance of dropping mob balls on death. These mob balls can be thrown on enemies to capture them, and then thrown again to spawn the captured enemy as a friendly mob. | For each upgrade level, drop chance increases by 5%. | magic artifact | enemies,items | - | - | - |
| Golden Hiisi Statue | Enemies damaged by explosions caused by your spells have a 10% chance of being instantly turned into gold. | For each upgrade level, effect chance increases by 5%. | magic artifact | enemies | - | - | - |
| Hollow Coin | Every 10 individual gold nuggets you collect gives you 1x damage multiplier for your spells. Stacks up to 10x maximum, taking projectile, melee or explosion damage resets the counter. | For each upgrade level, 1 gold nugget is deducted from the 10 required for each multiplier added. | magic artifact | projectiles | - | - | - |
| Holy Brick | When you kill a buffed enemy with spells, there's a 10% chance a random perk card will be dropped. | For each upgrade level, drop chance increases by 5%. | magic artifact | enemies,items | - | - | - |
| Hopper Crown | Spells you cast have a 50% chance of forcing enemies up when they get hit (does not work on flying creatures). | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Horseshoe | Extra projectiles are added when you cast a spell for as much alive enemies that happen to be close by. | - | magic artifact | projectiles | - | - | - |
| Crystallized Horseshoe | When you kill an enemy, there's a 15% chance all other enemy creatures in the vicinity will be converted into explosive crystals. | For each upgrade level, effect chance increases by 5%. | magic artifact | player | - | - | - |
| Cursed Horseshoe | When you kill an enemy, there's a 5% chance all other enemy creatures in the vicinity will be instantly killed with their hp transfered to you, but each time you damage an enemy with your spells, you get damaged for half the damage you caused them. | For each upgrade level, effect chance increases by 5% and damage penalty decreaes by 5%. | magic artifact | player | - | - | - |
| Frozen Horseshoe | When you kill an enemy, there's a 25% chance an ice sphere will be conjured on all enemies in the vicinity. | For each upgrade level, effect chance increases by 5%. | magic artifact | player | - | - | - |
| Lucky Horseshoe | When you kill an enemy, there's a 15% chance all other enemy creatures in the vicinity will be transformed into gold dust. | For each upgrade level, effect chance increases by 5%. | magic artifact | player | - | - | - |
| Hourglass | Enemies you kick are teleported away. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick | - | - | - |
| Humid Crystal | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into water, but if you get hit by them, poison is created instead. | - | effect crystal,energy shield | player,materials | - | - | - |
| Humid Gem | Spells you cast that explode on impact have a 20% chance of releasing water on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Humid Skull | A friendly skull that shoots water fireballs joins you. | - | companion | companions | Flaming Skull Water Gem
| - | Bone
|
| Hydrant | A magic field that converts fire to water is projected around you. | - | gadget | materials | - | - | - |
| Ice Artifact | Spells you cast have a 30% chance of freezing enemies they touch, but you take double fire damage. | For each upgrade level, effect chance is increased by 5%. | magic artifact | projectiles | - | - | - |
| Ice Skating Boot | Falling and stepping on enemies freezes them. | - | boot | player | - | - | - |
| Igneous Necklace | Spells you cast that explode on impact have 30% chance of releasing fire when they explode or hit something, but you take double damage from fire. | For each upgrade level, a 5% chance is added on each spell cast. | necklace | projectiles,materials | - | - | - |
| Imperialist Hat | Spells that you cast when you're moving right have a 20% chance of dropping gold nuggets along its travel path. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Interceptor Droid | A small robot that shoots intercepting rockets that target enemy projectiles joins you. | - | companion | companions | - | - | Alkaline Battery
|
| Invisiblium Gem | Spells you cast that explode on impact have a 20% chance of releasing invisiblium on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Invulnerability Crystal | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into ambrosia. | - | effect crystal,energy shield | player,materials | Concentrated Mana Crystal Humid Crystal Urinous Crystal Frost Crystal Frenzy Crystal
| - | - |
| Jade Key | When in close vicinity to an untouched wand, if they are currently locked, your inventories become accessible. | - | magic artifact | player,inventory | - | - | - |
| Jar of Goo | Spells you cast have a 40% chance of inducing enemies to shoot slime bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | Empty Bottle Ball of Goo
| - | - |
| Jar of Alcoholic Goo | Spells you cast have a 40% chance of inducing enemies to shoot whiskey bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | Empty Bottle Ball of Alcoholic Goo
| - | - |
| Jar of Bloody Goo | Spells you cast have a 40% chance of inducing enemies to shoot corrosive blood bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | Empty Bottle Ball of Bloody Goo
| - | - |
| Jar of Molten Goo | Spells you cast have a 40% chance of inducing enemies to shoot lava bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | Empty Bottle Ball of Molten Goo
| - | - |
| Jar of Mutating Goo | Spells you cast have a 40% chance of inducing enemies to shoot polymorphine bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | Empty Bottle Ball of Mutating Goo
| - | - |
| Jar of Pungent Goo | Spells you cast have a 40% chance of inducing enemies to shoot acid bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | Empty Bottle Ball of Pungent Goo
| - | - |
| Jar of Urinous Goo | Spells you cast have a 40% chance of inducing enemies to shoot urine bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | Empty Bottle Ball of Urinous Goo
| - | - |
| Jar of Venomous Goo | Spells you cast have a 40% chance of inducing enemies to shoot poison bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | Empty Bottle Ball of Venomous Goo
| - | - |
| Jerry Can | Hitting enemies with your spells has a 50% chance of inducing them to emit a trail of persistent fire. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,enemies,materials | - | - | - |
| Jester Box | Kills have a 50% chance of yielding huge additional gold chunks and your spells have a 50% chance of dealing 8x more damage, but your hp oscilates constantly. | For each upgrade level, extra gold drop and improved damage chances increase by 5%. | gadget,device | player,projectiles,enemies | - | - | - |
| Joystick with Red Tipped Antenna | You control a flying saucer that shoots red laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Blood Red Tipped Antenna | You control a flying saucer that shoots bleeding laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Blue Tipped Antenna | You control a flying saucer that shoots electrocuting laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Cyan Tipped Antenna | You control a flying saucer that shoots freezing laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Fiery Orange Tipped Antenna | You control a flying saucer that shoots exploding laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Green Tipped Antenna | You control a flying saucer that shoots corroding laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Blue/Red Tipped Antenna | You control a flying saucer that shoots attracting laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Orange Tipped Antenna | You control a flying saucer that shoots incendiary laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Pink Tipped Antenna | You control a flying saucer that shoots mutating laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Dark Green Tipped Antenna | You control a flying saucer that shoots slap laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Purple Tipped Antenna | You control a flying saucer that shoots slash laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with White Tipped Antenna | You control a flying saucer that shoots slash laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Gray Tipped Antenna | You control a flying saucer that shoots wind laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Joystick with Yellow Tipped Antenna | You control a flying saucer that shoots explosive laser beams on enemies directly below it. | - | companion | companions | - | - | Alkaline Battery
|
| Kenobi's Hilt | Your spells have a 30% chance of casting freezing lightsaber blades that are capable of deflecting enemy projectiles. | For each upgrade level, effect chance increases by 5%. | gadget,device | projectiles | - | - | Dormant Kyber Crystal
|
| Hiisi Spine | For every hiisi you kill, 2 gold are instantly rewarded. | For each upgrade level, gold gained from kills is increased. | magic artifact | health,enemies | - | - | - |
| Mage on Ambar | For every mage you kill, 5 health and 5 gold are instantly rewarded. | For each upgrade level, health and gold gained from kills is increased. | magic artifact | health,gold,enemies | - | - | - |
| Golden Medal | For every mage you kill, there's a 5% chance a random perk card will be dropped. | For each upgrade level, spell card drop chance increases by 5%. | magic artifact | spells,enemies | - | - | - |
| Slime Skull | For every slime you kill, 2 health are instantly rewarded. | For each upgrade level, health gained from kills is increased. | magic artifact | gold,enemies | - | - | - |
| Pest Control | For every zombie, insect or worm you kill, there's a 5% chance a random spell card will be dropped. | For each upgrade level, spell card drop chance increases by 5%. | magic artifact | spells,enemies | - | - | - |
| Kraken Eye | When you're wet, your body spontaneously launches tentacles, that deal melee damage, towards enemies should they come too close. | - | magic artifact | player | - | - | - |
| Kraken Eye (Blood) | When you're convered in red blood, your body spontaneously launches tentacles, that deal bleeding damage, towards enemies should they come too close. | - | magic artifact | player | - | - | - |
| Kraken Limb | Spells you cast have a 50% chance of launching tentacles that deal melee damage towards nearby enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Bloody Kraken Limb | Spells you cast have a 50% chance of launching tentacles that deal bleeding damage towards nearby enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Kraky | Kraky, a friendly little kraken that attacks enemies with tentacle shots joins you. Requires a Kraken Eye. | - | companion | companions | - | - | Kraken Eye
|
| Bloody Kraky | Bloody Kraky, a friendly little kraken that attacks enemies with bleeding tentacle shots joins you. Requires a Kraken Eye. | - | companion | companions | - | - | Kraken Eye
|
| Kryptonite Chunk | When you kill an enemy with your spells, there's a 50% chance you'll gain a temporary levitation speed boost. | For each upgrade level, effect chance increases by 5%. | effect stone,magic artifact | player | - | It can't be used along with other fly speed boost related relics | - |
| Kyber Crystal | Most spells you cast have a 50% chance of shooting red laser bolts at random directions once cast. | For each upgrade level, effect chance increases by 5% and when the effect triggers, laser bolts are shot more frequently. | effect crystal | projectiles | - | - | - |
| Blue Kyber Crystal | Most spells you cast have a 50% chance of shooting electrocuting blue laser bolts at random directions once cast. | For each upgrade level, effect chance increases by 5% and when the effect triggers, laser bolts are shot more frequently. | effect crystal | projectiles | Kyber Crystal Alkaline Battery
| - | - |
| Green Kyber Crystal | Most spells you cast have a 50% chance of shooting corroding green laser bolts at random directions once cast. | For each upgrade level, effect chance increases by 5% and when the effect triggers, laser bolts are shot more frequently. | effect crystal | projectiles | Kyber Crystal Acid Gem
| - | - |
| Orange Kyber Crystal | Most spells you cast have a 50% chance of shooting incendiary orange laser bolts at random directions once cast. | For each upgrade level, effect chance increases by 5% and when the effect triggers, laser bolts are shot more frequently. | effect crystal | projectiles | Kyber Crystal Blaze Pearl
| - | - |
| Purple Kyber Crystal | Most spells you cast have a 50% chance of shooting mutating purple laser bolts at random directions once cast. | For each upgrade level, effect chance increases by 5% and when the effect triggers, laser bolts are shot more frequently. | effect crystal | projectiles | Kyber Crystal Poly Gem
| - | - |
| Blue Kyber Crystal | Most spells you cast have a 50% chance of shooting freezing teal laser bolts at random directions once cast. | For each upgrade level, effect chance increases by 5% and when the effect triggers, laser bolts are shot more frequently. | effect crystal | projectiles | Kyber Crystal Ice Artifact
| - | - |
| Yellow Kyber Crystal | Most spells you cast have a 50% chance of shooting explosive yellow laser bolts at random directions once cast. | For each upgrade level, effect chance increases by 5% and when the effect triggers, laser bolts are shot more frequently. | effect crystal | projectiles | Kyber Crystal Explosive Mana Crystal
| - | - |
| Laser Pointer | Your spells have a 25% chance of exploding into a barrage of laser bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Kyber Crystal Red Lens
| - | - |
| Blue Laser Pointer | Your spells have a 25% chance of exploding into a barrage of electrocuting laser bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Kyber Crystal Blue Lens
| - | - |
| Green Laser Pointer | Your spells have a 25% chance of exploding into a barrage of acid laser bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Kyber Crystal Green Lens
| - | - |
| Orange Laser Pointer | Your spells have a 25% chance of exploding into a barrage of incendiary laser bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Kyber Crystal Orange Lens
| - | - |
| Purple Laser Pointer | Your spells have a 25% chance of exploding into a barrage of mutating laser bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Kyber Crystal Purple Lens
| - | - |
| Teal Laser Pointer | Your spells have a 25% chance of exploding into a barrage of freezing laser bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Kyber Crystal Teal Lens
| - | - |
| White Laser Pointer | Your spells have a 25% chance of exploding into a barrage of slash laser bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Kyber Crystal White Lens
| - | - |
| Yellow Laser Pointer | Your spells have a 25% chance of exploding into a barrage of explosive laser bolts when they hit an obstacle or explode. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Kyber Crystal Yellow Lens
| - | - |
| Laser Sight | When holding wands you emit a harmless laser beam that stops on obstacles and your cursor. | - | gadget | player | - | It can't be used along with other Laser Sight Relic variations | - |
| Bleeding Laser Sight | When holding wands you emit a laser beam that stops on obstacles and your cursor, causing small explosions that inflict the bleeding effect where it stops, consuming jetpack energy when it happens. Use attack button to toggle between it and the harmless laser beam. | - | gadget | player | Laser Sight Ancient Dagger
| It can't be used along with other Laser Sight Relic variations | - |
| Electrocuting Laser Sight | When holding wands you emit a laser beam that stops on obstacles and your cursor, causing small electrocuting explosions where it stops, consuming jetpack energy when it happens. Use attack button to toggle between it and the harmless laser beam. | - | gadget | player | Laser Sight Charged Necklace
| It can't be used along with other Laser Sight Relic variations | - |
| Explode Laser Sight | When holding wands you emit a laser beam that stops on obstacles and your cursor, causing small explosions that inflict the exploding effect where it stops, consuming jetpack energy when it happens. Use attack button to toggle between it and the harmless laser beam. | - | gadget | player | Laser Sight Exploding Scepter
| It can't be used along with other Laser Sight Relic variations | - |
| Explosive Laser Sight | When holding wands you emit a laser beam that stops on obstacles and your cursor, causing small explosions that punch through terrain where it stops, consuming jetpack energy when it happens. Use attack button to toggle between it and the harmless laser beam. | - | gadget | player | Laser Sight Nuclear Glass
| It can't be used along with other Laser Sight Relic variations | - |
| Freezing Laser Sight | When holding wands you emit a laser beam that stops on obstacles and your cursor, causing small freezing explosions where it stops, consuming jetpack energy when it happens. Use attack button to toggle between it and the harmless laser beam. | - | gadget | player | Laser Sight Ice Artifact
| It can't be used along with other Laser Sight Relic variations | - |
| Slap Laser Sight | When holding wands you emit a laser beam that stops on obstacles and your cursor, causing small explosions that inflict the slap effect where it stops, consuming jetpack energy when it happens. Use attack button to toggle between it and the harmless laser beam. | - | gadget | player | Laser Sight Fly Swatter
| It can't be used along with other Laser Sight Relic variations | - |
| Slash Laser Sight | When holding wands you emit a laser beam that stops on obstacles and your cursor, causing small explosions that inflict the slash effect where it stops, consuming jetpack energy when it happens. Use attack button to toggle between it and the harmless laser beam. | - | gadget | player | Laser Sight Shuriken
| It can't be used along with other Laser Sight Relic variations | - |
| Lava Gem | Spells you cast that explode on impact have a 30% chance of releasing lava on impact, but you take 25% more damage from this material. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Lava Grenade | Your spells have a 25% chance of exploding into a barrage of lava shrapnel that penetrates walls. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Fragmentation Grenade Lava Gem
| - | - |
| Lava Pot | Spells you cast have a 10% chance of inducing enemies to explode into lava when they die. | For each upgrade level, effect chance is increased by 5%. | magic artifact | materials,enemies | Gold Pot Lava Gem
| - | - |
| Lazuli Butterfly | Your spells have a 50% chance of traveling chaotically once cast, with a chance of shooting copies of themselves along their paths. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Lazuli Butterfly Necklace | Your spells have a 30% chance of exploding into a barrage of spells of your active wand. | For each upgrade level, effect chance increases by 5%. | necklace | projectiles | Feather Band Lazuli Butterfly
| - | - |
| Lead Shield | You are now immune to radiation damage. | - | gadget | health | - | It can't be used along with Riot Shield relic or other radiation proof shields | - |
| Leaking Nuclear Core | You gain immunity to radiation damage, but radioactive explosions happen around you randomly. | At level 10, big nuclear explosions happen instead. | flask | player | - | - | - |
| Blue Lens | Spells you cast have a 40% chance of inducing enemies to shoot blue electrocuting laser bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Green Lens | Spells you cast have a 40% chance of inducing enemies to shoot green acid laser bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Orange Lens | Spells you cast have a 40% chance of inducing enemies to shoot orange incendiary laser bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Purple Lens | Spells you cast have a 40% chance of inducing enemies to shoot purple mutating laser bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Red Lens | Spells you cast have a 40% chance of inducing enemies to shoot laser bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Teal Lens | Spells you cast have a 40% chance of inducing enemies to shoot teal freezing laser bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| White Lens | Spells you cast have a 40% chance of inducing enemies to shoot white slash laser bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Yellow Lens | Spells you cast have a 40% chance of inducing enemies to shoot yellow explosive laser bolts at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Life Draining Stone | A pulsating energy field emanates from you. Enemies caught within it have their life essence transfered to you, but you take triple melee damage. | - | effect stone,energy shield | player | - | - | - |
| Light Bulb | Freezing gas no longer damages you. | - | gadget | health,materials | - | It can't be used along with other freezing gas / liquid protection related relics | - |
| Lightspeed Coin | The more gold you have, the faster your spells travel when cast. | For each upgrade level, velocity gained is increased. | magic artifact | projectiles | - | - | - |
| Liquid Soap | A friendly bubble that shoots bubbletraps joins you. | - | companion | companions | - | - | - |
| Little Chest | A little chest joins you. Store up to 10 relics on it by throwing them at it, and make it drop them by shooting it. | - | companion | companions | - | - | - |
| Little Cloud | Falling and stepping on enemies causes you to shoot windbombs from your feet for a few seconds. It also synergizes with Earth Core Fragment relic effect. | - | boot | player | - | - | - |
| Luke's Hilt | Your spells have a 30% chance of casting electrocuting lightsaber blades that are capable of deflecting enemy projectiles. | For each upgrade level, effect chance increases by 5%. | gadget,device | projectiles | - | - | Dormant Kyber Crystal
|
| Magic Bubble | Your spells have a 30% chance of exploding into a barrage of bubbletrapbombs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | effect stone | projectiles | - | - | - |
| Magic Conduit | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon duplicates of the last spell you cast towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Feather Band Diamond Ring
| - | - |
| Charged Magic Conduit | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon duplicates of all spells from your current wand towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Magic Conduit Explosive Mana Crystal
| - | - |
| Magmatic Artifact | Your spells have a 30% chance of inducing the lava spit effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect stone | projectiles,status_effects | - | - | - |
| Magmatic Essence | When you take damage from lava, your spells get a damage bonus equivalent to the damage you took. If you take damage from projectiles, explosions or other materials, the effect is reset. | For each upgrade level, damage boost gained is increased. | flask | projectiles | - | - | - |
| Magmatic Wand | When you cast a spell, you have a 30% chance of summoning an orange spectral wand that shoots a powerful lava laser. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Magnesium Ore | Spells you cast have their explosive power improved the more empty slots you have in your active wand. | For each upgrade level, explosive power and radius are increased. | magic artifact | explosions,projectiles | - | - | - |
| Magnet | Spells you cast have 30% chance of magnetizing enemies they hit, causing them to attract objects and projectiles in the vicinity. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Magnetic Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that inflict the attraction effect on enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Magneto Skull | A friendly skull that shoots magnetobombs joins you. | - | companion | companions | Enchanted Skull Magnet
| - | Bone
|
| Malachite Necklace | Your spells have a 20% chance of exploding into a barrage of acid fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles | - | - | - |
| Match Box | Spells you cast have a 40% chance of inducing enemies to shoot firebombs at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles,status_effects | - | - | - |
| Acid Crackers | Your spells that explode on impact have a 30% chance of creating acid pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Acid Gem
| - | - |
| Whiskey Crackers | Your spells that explode on impact have a 30% chance of creating whiskey pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Whiskey Gem
| - | - |
| Anti-Poly Crackers | Your spells that explode on impact have a 30% chance of creating anti-polymorphine pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Anti-Polymorphine Gem
| - | - |
| Blood Crackers | Your spells that explode on impact have a 30% chance of creating corrosive blood pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Corrosive Blood Gem
| - | - |
| Freezing Liquid Crackers | Your spells that explode on impact have a 30% chance of creating freezing liquid pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Freezing Liquid Gem
| - | - |
| Lava Crackers | Your spells that explode on impact have a 30% chance of creating lava pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Lava Gem
| - | - |
| Oil Crackers | Your spells that explode on impact have a 30% chance of creating oil pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Oil Gem
| - | - |
| Poison Crackers | Your spells that explode on impact have a 30% chance of creating poison pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Poison Gem
| - | - |
| Poly Crackers | Your spells that explode on impact have a 30% chance of creating polymorphine pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Poly Gem
| - | - |
| Slime Crackers | Your spells that explode on impact have a 30% chance of creating slime pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Slime Gem
| - | - |
| Toxic Gas Crackers | Your spells that explode on impact have a 30% chance of creating toxic gas pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Canned Beans
| - | - |
| Toxic Sludge Crackers | Your spells that explode on impact have a 30% chance of creating toxic sludge pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Toxic Gem
| - | - |
| Urine Crackers | Your spells that explode on impact have a 30% chance of creating urine pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Urine Gem
| - | - |
| Water Crackers | Your spells that explode on impact have a 30% chance of creating water pops on impact. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Firecrackers Humid Gem
| - | - |
| Matrioshka | Whenever you open a relic chest, there's a chance another chest will spawn. | - | magic artifact | player,relics | - | - | - |
| Mechanical Heart | A pulsating energy field emanates from you. Enemy projectiles are intercepted by it and you a are healed by small amounts when this happens, but if you get hit, you receive triple damage. | - | gadget,device,energy shield | player | - | - | - |
| Medusas's Medalion | Most enemies have a 20% chance of turning into rock when hit by your spells. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Metal Boot | Your kicks deal 5x more damage, but you take 5x melee damage from enemies. It also synergizes with Sniper Scope relic effect. | For each upgrade level, bonus damage is added to kick damage multiplier. | boot | player | - | - | - |
| Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating a shockwave, that damages nearby enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | - | - | - |
| Aluminum Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating an electric shockwave, that damages nearby enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | Meteor Fragment Alkaline Battery
| - | - |
| Crystal Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating a crystal shockwave, that deal radiation damage to enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | Meteor Fragment Proximity Crystal
| - | - |
| Frozen Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating an ice shockwave, that damages nearby enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | Meteor Fragment Ice Artifact
| - | - |
| Granite Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating an earth shockwave, that deal impact damage to enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | Meteor Fragment Seismic Crystal
| - | - |
| Iron Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating an iron spikes shockwave, that deal slice damage to enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | Meteor Fragment Pickaxe
| - | - |
| Molten Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating a fire shockwave, that damages nearby enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | Meteor Fragment Blaze Pearl
| - | - |
| Nuclear Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating a nuclear shockwave, that damages nearby enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | Aluminum Meteor Fragment Frozen Meteor Fragment Molten Meteor Fragment Silver Meteor Fragment
| - | - |
| Silver Meteor Fragment | Spells you cast in a downward angle have a 30% chance of creating a thunderbolt shockwave, that damages nearby enemies, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | magic artifact | projectiles | Meteor Fragment Tesla Coil
| - | - |
| Meteorite Necklace | Your spells have a 20% chance of exploding into a barrage of gunpowder fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles | - | - | - |
| Microrocket Droid | A small robot that shoots homing microrockets joins you. | - | companion | companions | Rocket Droid Targeting Device
| - | Alkaline Battery
|
| Midas Essence | Each time you take damage from enemy projectiles or melee attacks, there's a 10% chance you'll emit a gold dust trail. | For each upgrade level, effect chance increases by 5%. | flask | player,materials | - | - | - |
| Midas Mirror | When in close vicinity to enemies, you start to spontaneously lose hp, but each time this happens, there's a 50% chance a gold dust explosion will happen. | - | magic artifact | player,enemies | - | - | - |
| Midas Necklace | Your spells deal significantly less damage, but they have a 10% chance of turning the blood of enemies they hit into gold. | For each upgrade level, effect chance is increased by 5%. | necklace | enemies | - | - | - |
| Midas Skull | A friendly skull that shoots midasbombs joins you. | - | companion | companions | Enchanted Skull Midas Stone
| - | Bone
|
| Midas Stone | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into gold. | - | effect stone,energy shield | player,materials | Bloody Stone Ethanolic Stone Greased Stone Toxic Stone
| - | - |
| Mind Probe | Your spells deal significantly less damage, but they have a 20% chance of carrying a mind controlling payload that makes friendly enemies they hit. Buffed enemies are immune to this effect. | For each upgrade level, effect chance is increased by 5%. | magic artifact | enemies | - | - | - |
| Miner Hat | Enemies you kill have a 20% chance of spawning a minecart. | For each upgrade level, minecart spawn chance increases by 5%. | gadget | projectiles | - | - | - |
| Mininuke | Your spells have a 30% chance of exploding into a barrage of radioactive fireballs when they explode or hit something. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Mint Leaf | Enemies you kick are inflicted with the slap effect. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick,status_effects | - | - | - |
| Mob Charm | Buffed creatures take additional damage from your spells, the bigger their buff level, the more damage you deal. | For each upgrade level, damage bonus is increased. | magic artifact | projectiles | - | - | - |
| Molecular Agitator | Your spells have a 50% chance of phasing through solid terrain. | For each upgrade level, effect chance increases by 5%. | gadget,device | projectiles | - | - | - |
| Molten Ring | When you hit an enemy on fire with your spells there's a 30% chance a circle of lava will be cast around them. | For each upgrade level, effect chance increases by 5%. | ring | enemies,materials | - | - | - |
| Mortar | Spells you cast in a downward angle have a 30% chance of creating a firebomb shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Meteor Fragment Solar Artifact
| - | - |
| Mortar with Acid | Spells you cast in a downward angle have a 30% chance of creating an acid bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Pungent Goo
| - | - |
| Mortar with Whiskey | Spells you cast in a downward angle have a 30% chance of creating a whiskey bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Alcoholic Goo
| - | - |
| Mortar with Corrosive Blood | Spells you cast in a downward angle have a 30% chance of creating a corrosive blood bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Bloody Goo
| - | - |
| Mortar with Freezing Liquid | Spells you cast in a downward angle have a 30% chance of creating a freezing liquid bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Frozen Goo
| - | - |
| Mortar with Energy Cell | Spells you cast in a downward angle have a 30% chance of creating a laser shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Laser Pointer
| - | - |
| Mortar with Lava | Spells you cast in a downward angle have a 30% chance of creating an lava bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Molten Goo
| - | - |
| Mortar with Poison | Spells you cast in a downward angle have a 30% chance of creating a poison bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Venomous Goo
| - | - |
| Mortar with Polymorphine | Spells you cast in a downward angle have a 30% chance of creating a polymorphine bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Mutating Goo
| - | - |
| Mortar with Slime | Spells you cast in a downward angle have a 30% chance of creating a slime bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Goo
| - | - |
| Mortar with Sulfur | Spells you cast in a downward angle have a 30% chance of creating a fireball shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Sulfur Crystal
| - | - |
| Mortar with Uranium | Spells you cast in a downward angle have a 30% chance of creating a radioactive fireball shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Uranium Ingot
| - | - |
| Mortar with Urine | Spells you cast in a downward angle have a 30% chance of creating a urine bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Urinous Goo
| - | - |
| Mortar with Water | Spells you cast in a downward angle have a 30% chance of creating a water bolt shockwave, when they hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and shockwave reaches longer. | gadget | projectiles | Mortar Ball of Humid Goo
| - | - |
| Mutating Bead | Spells that you cast have a 30% chance of shooting barrages of polybombs along their travel path. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%, and when it triggers, polybombs are shot more often. | effect crystal | projectiles | - | - | - |
| Mutating Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that mutate enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Mutating Skull | A friendly skull that shoots poly fireballs joins you. | - | companion | companions | Flaming Skull Poly Gem
| - | Bone
|
| Mysterious Plant | When you kill an enemy with spells, there's a 50% chance a special seed will be dropped by them. These seeds create portals that shoot various spells at random directions. | For each upgrade level, drop chance increases by 5%. | magic artifact | enemies,items | - | - | - |
| Mystic Crystal of Ashes | When you kill an enemy with your spells, there's a 50% chance a portal that shoots lava orbs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Lava Gem
| - | - |
| Mystic Crystal of Bloodiness | When you kill an enemy with your spells, there's a 50% chance a portal that shoots corrosive blood orbs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Corrosive Blood Gem
| - | - |
| Mystic Crystal of Chills | When you kill an enemy with your spells, there's a 50% chance a portal that shoots freezebombs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Popsicle
| - | - |
| Mystic Crystal of Emiction | When you kill an enemy with your spells, there's a 50% chance a portal that shoots urine orbs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Urine Gem
| - | - |
| Mystic Crystal of Entropy | When you kill an enemy with your spells, there's a 50% chance a portal that shoots electrobombs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Charged Necklace
| - | - |
| Mystic Crystal of Metamorphosis | When you kill an enemy with your spells, there's a 50% chance a portal that shoots polymorphine orbs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Poly Gem
| - | - |
| Mystic Crystal of Pestilence | When you kill an enemy with your spells, there's a 50% chance a portal that shoots poison orbs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Poison Gem
| - | - |
| Mystic Crystal of Radiation | When you kill an enemy with your spells, there's a 50% chance a portal that shoots radioactive fireballs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Uranium Ingot
| - | - |
| Mystic Crystal of Scorching | When you kill an enemy with your spells, there's a 50% chance a portal that shoots fireballs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Sacred Ember
| - | - |
| Mystic Crystal of Slapping | When you kill an enemy with your spells, there's a 50% chance a portal that shoots slapperbombs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Fly Swatter
| - | - |
| Mystic Crystal of Thunders | When you kill an enemy with your spells, there's a 50% chance a portal that shoots thunderbolts will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Tesla Coil
| - | - |
| Mystic Crystal of Wetness | When you kill an enemy with your spells, there's a 50% chance a portal that shoots water orbs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Water Gem
| - | - |
| Mystic Crystal of Withering | When you kill an enemy with your spells, there's a 50% chance a portal that shoots acid orbs will spawn on their place of death. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect crystal | enemies | Mysterious Plant Acid Gem
| - | - |
| Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Alcoholic Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with whiskey. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Oil Gem
| - | - |
| Bleeding Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a portal that spawns bloodbombs inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Coagulated Blood
| - | - |
| Bloody Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with corrosive blood. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Corrosive Blood Gem
| - | - |
| Cyan Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a thunderball inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Tesla Coil
| - | - |
| Corrosive Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with acid. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Acid Gem
| - | - |
| Diuretic Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with urine. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Urine Gem
| - | - |
| Fiery Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a portal that spawns explodebombs inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Exploding Scepter
| - | - |
| Frigid Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with freezing gas. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Freezing Liquid Gem
| - | - |
| Glacial Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a portal that spawns freezebombs inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Popsicle
| - | - |
| Humid Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with water. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Humid Gem
| - | - |
| Infernal Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a portal that spawns firebombs inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Solar Artifact
| - | - |
| Lubricated Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with oil. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Oil Gem
| - | - |
| Magmatic Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with lava. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Lava Gem
| - | - |
| Red Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a live bomb inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Bomb Charm
| - | - |
| Sharp Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a portal that spawns slashbombs inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Cursed Dagger
| - | - |
| Slapping Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a portal that spawns slapperbombs inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Fly Swatter
| - | - |
| Slimy Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with slime. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Slime Gem
| - | - |
| Sticky Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a portal that spawns slime bolts inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Ball of Goo
| - | - |
| Toxic Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with toxic gas. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Toxic Gem
| - | - |
| Venomous Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube that is slowly filled with poison. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Poison Gem
| - | - |
| Windy Mystic Cube | Enemies hit by your spells have a 50% chance of being trapped in a mystic cube with a portal that spawns windbombs inside. | For each upgrade level, effect chance on enemies increases by 5%. | magic artifact | projectiles,status_effects | Mystic Cube Pinwheel
| - | - |
| Mystic Lens | Spells you cast get a small damage bonus for each empty slot on your currently equipped wand. | For each upgrade level, damage bonus is increased. | magic artifact | projectiles | - | - | - |
| Mystic Mandala (Defense) | Green energy spheres that deflect enemy projectiles and multiply their base damage orbit around you. | - | gravity stone,magic artifact | player | Teal Gravity Stone Red Gravity Stone Grey Gravity Stone
| - | - |
| Mystic Mandala (Elements) | Elemental energy spheres that target enemies and shoot elemental orbs orbit around you. | - | gravity stone,magic artifact | player | Water Gravity Stone Corrosive Blood Gravity Stone Green Gravity Stone Purple Gravity Stone Orange Gravity Stone
| - | - |
| Mystic Mandala (Full) | Green energy spheres that target enemies and shoot powerful dragging orbs that explode on impact and can eventually transmute enemies into random materials orbit around you. | - | gravity stone,magic artifact | player | Mystic Mandala (Elements) Mystic Mandala (Defense) Mystic Mandala (Transmutation)
| - | - |
| Mystic Mandala (Transmutation) | Yellow energy spheres capable of dragging enemies and eventually transmutating them to random materials orbit around you. | - | gravity stone,magic artifact | player | Mystic Mandala (Elements) Yellow Gravity Stone
| - | - |
| Mystic Pentagram | Each time you cast a spell, there's a 50% chance a dense barrage of spells of the same type will be cast from you. | For each upgrade level, effect chance increases by 5% | magic artifact | projectiles | - | - | - |
| Mystic Shield | A mystic shield that deflects enemy projectiles appears and follows your mouse cursor. | - | companion | companions | - | - | - |
| Acid Mystic Shield | A mystic shield that destroys enemy projectiles and shoots acid orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Acid Gem
| - | - |
| Whiskey Mystic Shield | A mystic shield that destroys enemy projectiles and shoots whiskey orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Whiskey Gem
| - | - |
| Blood Mystic Shield | A mystic shield that destroys enemy projectiles and shoots corrosive blood orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Corrosive Blood Gem
| - | - |
| Explosive Mystic Shield | A mystic shield that destroys enemy projectiles and shoots pink explosive orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Rhodonite Necklace
| - | - |
| Freezing Liquid Mystic Shield | A mystic shield that destroys enemy projectiles and shoots freezing liquid orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Freezing Liquid Gem
| - | - |
| Lava Mystic Shield | A mystic shield that destroys enemy projectiles and shoots lava orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Lava Gem
| - | - |
| Medical Mystic Shield | A mystic shield that converts enemy projectiles into healing nuggets appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Blood Gem
| - | - |
| Oil Mystic Shield | A mystic shield that destroys enemy projectiles and shoots oil orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Oil Gem
| - | - |
| Poison Mystic Shield | A mystic shield that destroys enemy projectiles and shoots poison orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Poison Gem
| - | - |
| Polymorphine Mystic Shield | A mystic shield that destroys enemy projectiles and shoots polymorphine orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Poly Gem
| - | - |
| Toxic Gas Mystic Shield | A mystic shield that destroys enemy projectiles and shoots toxic gas orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Canned Beans
| - | - |
| Toxic Sludge Mystic Shield | A mystic shield that destroys enemy projectiles and shoots toxic sludge orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Toxic Gem
| - | - |
| Scattering Mystic Shield | A mystic shield that destroys and scatters enemy projectiles appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Ancient Root
| - | - |
| Slime Mystic Shield | A mystic shield that destroys enemy projectiles and shoots slime orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Slime Gem
| - | - |
| Urine Mystic Shield | A mystic shield that destroys enemy projectiles and shoots urine orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Urine Gem
| - | - |
| Water Mystic Shield | A mystic shield that destroys enemy projectiles and shoots water orbs back appears and follows your mouse cursor. | - | companion | companions | Mystic Shield Humid Gem
| - | - |
| Mystic Thunder Crystal | Spells that you cast have a 40% chance of leaving red thunderballs along its travel path. | For each upgrade level, effect chance increases by 5%, and when it triggers, red thunderballs are left more often. | necklace | projectiles | Overloaded Necklace Red Thunder Stone
| - | - |
| Necklace of Strength | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into healthium. | - | necklace,energy shield | player,materials | Midas Stone Invulnerability Crystal
| - | - |
| Neodymium Bomb | You gain immunity to explosions and your spells gain a x5 explosive power multiplier, but you are permanently inflicted with the attraction effect, causing you to attract nearby projectiles not shot by you. | For each upgrade level, explosive power multiplier increases by 2. | magic artifact,gadget | player | - | It can't be used along with other relics that provide explosions resistance | - |
| Neodymium Magnet | When you take projectile or melee damage, you have a 50% chance of releasing a barrage of magnetobombs. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | gadget | player | - | - | - |
| Nitro Container | Enemies you kick are inflicted with the exploding effect. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick,status_effects | - | - | - |
| Nuclear Boot | Falling and stepping on enemies causes you to shoot radioactive fireballs from your feet for a few seconds. | - | boot | player | Volcanic Boot Uranium Ingot
| - | - |
| Nuclear Glass | Most spells you cast become explosive, you take 25% more damage from explosions. | For each upgrade level, explosive power and radius are increased. | magic artifact | projectiles | - | - | - |
| Nuclear Shroom | Enemies you kill have a 5% chance of summoning a fungi death ray where they die. | For each upgrade level, spawn chance increases by 5%. | magic artifact,death ray | enemies | - | - | - |
| Nuclear Skull | A friendly skull that shoots radioactive fireballs joins you. | - | companion | companions | Flaming Skull Uranium Ingot
| - | Bone
|
| Nuclear Wand | When you cast a spell, you have a 30% chance of summoning a green spectral wand that shoots a nuclear lasers that release acid thunderballs. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Very Hazardous Wand Thunderous Wand Pungent Wand
| - | - |
| Nuka Cola | When you're covered in toxic sludge, your spells have a 30% chance of mutating enemies they hit. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles,status_effects | - | - | - |
| Nuka Cola Quantum | When you're covered in toxic sludge, your spells have a 25% chance of inducing enemies to blow off in a huge nuclear explosion when they die. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles,enemies | - | - | - |
| Obsidian | Enemies you kick emit a trail of lava. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick,materials | - | - | - |
| Obsidian Boot | You are now immune to solid damaging materials like cursed and toxic rock. | - | magic artifact | health,materials | - | - | - |
| Oil Barrel Charm | Your spells have a 30% chance of inducing enemies they hit to spawn oil barrels periodically. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,status_effects | - | - | - |
| Oil Can | Your spells have a 30% chance of inducing enemies they hit to produce random explosions that release persistent fire. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,enemies,materials | - | - | - |
| Oil Gem | Spells you cast that explode on impact have a 20% chance of releasing oil on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Old Gear | Spells you cast have a 25% chance of dragging enemies away while causing melee damage to them. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Olive Oil | When you're covered in oil, your spells get an additional 90% chance of inflicting critical damage, but each time you cast a spell there is a 30% chance your wand will slip from your hands. | For each upgrade level, wand slip chance is decreased by 2%. | gadget | projectiles | - | - | - |
| Omega Shield | You are immune to freezing, polymorphing, effects inflicted by buffed enemies and damaging liquids and gases. | - | magic artifact | player,status_effects,materials | Blessed Helmet Universal Immunity Stone
| It can't be used along with other material protection and effect immunity related relics | - |
| Organic Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the bleeding effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Ancient Dagger
| - | - |
| Igneous Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the exploding effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Freedom Ring
| - | - |
| Blizzard Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the freeze solid effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Wendigo's Medalion
| - | - |
| Venomous Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the instant kill effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Deceasing Stone
| - | - |
| Granite Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the petrify effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Medusas's Medalion
| - | - |
| Lush Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the slap effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Fly Swatter
| - | - |
| Rose Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the slash effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Shuriken
| - | - |
| Overloaded Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the thunderbolts effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Tesla Coil
| - | - |
| Rigged Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the time bomb effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Time Bomb
| - | - |
| Marble Heart | A pulsating energy field emanates from you. Enemy projectiles are deflected by it and imbued with the wind effect. Enemies touched by it are also inflicted with this effect. | - | magic artifact,energy shield | player | Mechanical Heart Little Cloud
| - | - |
| Overheated Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that set on fire enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Overloaded Necklace | Enemies killed by your spells leave a thunderball that explodes shortly afterwards. | - | necklace | projectiles | Charged Necklace Tesla Coil
| - | - |
| Overloaded Skull | A friendly skull that shoots electrocuting bombs joins you. | - | companion | companions | Enchanted Skull Charged Necklace
| - | Bone
|
| Paralysing Crystal | Ground enemies you hit with your spells have a 25% chance of being paralysed for a few seconds. It also synergizes with Sniper Scope relic effect. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Green Dotted Parrot Egg | Commando Parrot, a bird carrying a shotgun, capable of firing at enemies directly in front or behind it, joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Blue Dotted Parrot Egg | Blue Commando Parrot, a bird carrying a rocket launcher, capable of firing at enemies directly in front or behind it, joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Cyan Dotted Parrot Egg | Cyan Commando Parrot, a bird carrying a cannon, capable of firing cannonballs at enemies directly in front or behind it, joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Pink Dotted Parrot Egg | Pink Commando Parrot, a bird carrying a wand, capable of firing spells from your current wand at enemies directly in front or behind it, joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Purple Dotted Parrot Egg | Purple Commando Parrot, a bird carrying a grenade launcher, capable of firing at enemies directly in front or behind it, joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Red Dotted Parrot Egg | Red Commando Parrot, a bird carrying an SMG, capable of firing at enemies directly in front or behind it, joins you. | - | companion | companions | - | - | Bag of Magical Seeds
|
| Parry Shield | You hold a shield that deflects enemy projectiles, doubling their base damage and explosive power. | - | gadget,magic artifact | player | - | It can't be used along with other Parry Shield Relic variations | - |
| Acid Parry Shield | You hold a shield that converts enemy projectiles into acid orbs and transmutes enemies that touch it into acid. | - | gadget,magic artifact | player | Parry Shield Acid Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Bladed Parry Shield | You hold a shield that redirects enemy projectiles and causes slice damage to enemies that touch it. | - | gadget,magic artifact | player | - | It can't be used along with other Parry Shield Relic variations | - |
| Bladed Parry Shield with Slice Damage | You hold a shield that deflects enemy projectiles adding slice damage to them, and causes slice damage to enemies that touch it. | - | gadget,magic artifact | player | Bladed Parry Shield Pizza Slice
| It can't be used along with other Parry Shield Relic variations | - |
| Blast Parry Shield | You hold a shield that deflects enemy projectiles and gives you immunity to explosion damage. | - | gadget,magic artifact | player | Parry Shield Blast Shield
| It can't be used along with other Parry Shield Relic variations or other relics that provide resistance to explosions | - |
| Parry Shield with Bleed Effect | You hold a shield that converts enemy projectiles into bloodbombs and inflicts the bleeding effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Coagulated Blood
| It can't be used along with other Parry Shield Relic variations | - |
| Blood Parry Shield | You hold a shield that converts enemy projectiles into corrosive blood orbs and transmutes enemies that touch it into corrosive blood. | - | gadget,magic artifact | player | Parry Shield Corrosive Blood Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Brickwall Parry Shield | You hold a shield that destroys enemy projectiles and causes melee damage to enemies that touch it. | - | gadget,magic artifact | player | - | It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Bubbletrap Effect | You hold a shield that converts enemy projectiles into bubbletraps and inflicts the bubbletrap effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Magic Bubble
| It can't be used along with other Parry Shield Relic variations | - |
| Ceramic Parry Shield | You hold a shield that deflects enemy projectiles and gives you immunity to fire damage. | - | gadget,magic artifact | player | Parry Shield Ceramic Shield
| It can't be used along with other Parry Shield Relic variations or other shields that provide fire resistance | - |
| Concrete Wall Parry Shield | You hold a shield that deflects enemy projectiles adding melee damage to them, and causes melee damage to enemies that touch it. | - | gadget,magic artifact | player | Brickwall Parry Shield Emerald Gauntlet
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Electrocute Effect | You hold a shield that converts enemy projectiles into electrobombs and electrocutes enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Charged Necklace
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Exploding Effect | You hold a shield that converts enemy projectiles into explodebombs and inflicts the exploding effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Exploding Scepter
| It can't be used along with other Parry Shield Relic variations | - |
| Explosive Parry Shield | You hold a shield that converts enemy projectiles into explosive orbs and inflicts the exploding effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Rhodonite Necklace
| It can't be used along with other Parry Shield Relic variations | - |
| Fire Parry Shield | You hold a shield that converts enemy projectiles into firebombs and incinerates enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Solar Artifact
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Freeze Effect | You hold a shield that converts enemy projectiles into freezebombs and freezes enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Ice Artifact
| It can't be used along with other Parry Shield Relic variations | - |
| Lava Parry Shield | You hold a shield that converts enemy projectiles into lava orbs and transmutes enemies that touch it into lava. | - | gadget,magic artifact | player | Parry Shield Lava Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Lead Parry Shield | You hold a shield that deflects enemy projectiles and gives you immunity to radiation damage. | - | gadget,magic artifact | player | Parry Shield Lead Shield
| It can't be used along with other Parry Shield Relic variations or other shields that provide radiation resistance | - |
| Medical Parry Shield | You hold a shield that destroys enemy projectiles and converts their base damage into hp for your character. | - | gadget,magic artifact | player | Metal Parry Shield Blood Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield | You hold a shield that destroys enemy projectiles and causes automatic damage to their shooter equivalent to the base damage of their projectile. | - | gadget,magic artifact | player | Parry Shield Cursed Mirror
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Bleed) | You hold a shield that destroys enemy projectiles and inflicts the bleeding effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Ancient Dagger
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Electrocute) | You hold a shield that destroys enemy projectiles and inflicts the electrocute effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Charged Necklace
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Explode) | You hold a shield that destroys enemy projectiles and inflicts the exploding effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Exploding Scepter
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Freeze) | You hold a shield that destroys enemy projectiles and inflicts the freeze effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Ice Artifact
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Magnet) | You hold a shield that destroys enemy projectiles and inflicts the attraction effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Magnet
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Poly) | You hold a shield that destroys enemy projectiles and inflicts the polymorph effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Poly Flask
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Slap) | You hold a shield that destroys enemy projectiles and inflicts the slap effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Fly Swatter
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Slash) | You hold a shield that destroys enemy projectiles and inflicts the slash effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Cursed Dagger
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Teleport) | You hold a shield that destroys enemy projectiles and inflicts the teleportation effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Displacing Stone
| It can't be used along with other Parry Shield Relic variations | - |
| Metal Parry Shield (Wind) | You hold a shield that destroys enemy projectiles and inflicts the heavy wind effect on their shooter. | - | gadget,magic artifact | player | Metal Parry Shield Little Cloud
| It can't be used along with other Parry Shield Relic variations | - |
| Plastic Parry Shield | You hold a shield that deflects enemy projectiles and gives you immunity to electricity damage. | - | gadget,magic artifact | player | Parry Shield Plastic Shield
| It can't be used along with other Parry Shield Relic variations or other shields that provide electricity resistance | - |
| Poison Parry Shield | You hold a shield that converts enemy projectiles into poison orbs and transmutes enemies that touch it into poison. | - | gadget,magic artifact | player | Parry Shield Poison Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Polymorphine Parry Shield | You hold a shield that converts enemy projectiles into polymorphine orbs and transmutes enemies that touch it into polymorphine. | - | gadget,magic artifact | player | Parry Shield Poly Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Riot Parry Shield | You hold a shield that deflects enemy projectiles, gives you immunity to melee and slice attacks and damages enemies who get too close. | - | gadget,magic artifact | player | Parry Shield Riot Shield
| It can't be used along with other Parry Shield Relic variations or other shields that provide resistance to slice and melee damage | - |
| Rubber Parry Shield | You hold a shield that deflects enemy projectiles and gives you immunity to melee attacks. | - | gadget,magic artifact | player | Parry Shield Rubber Shield
| It can't be used along with other Parry Shield Relic variations or other shields that provide resistance to melee damage | - |
| Copter Parry Shield | You hold a shield that scatters enemy projectiles, embuing them with the bleeding effect, and causes slice damage to enemies that touch it. If you point this shield up, you gain a small upwards momentum. | - | gadget,magic artifact | player | Bladed Parry Shield Ancient Root Ancient Dagger
| It can't be used along with other Parry Shield Relic variations | - |
| Copter Parry Shield (Electrocute) | You hold a shield that scatters enemy projectiles, embuing them with the electrocute effect, and causes slice damage to enemies that touch it. If you point this shield up, you gain a small upwards momentum. | - | gadget,magic artifact | player | Bladed Parry Shield Ancient Root Charged Necklace
| It can't be used along with other Parry Shield Relic variations | - |
| Copter Parry Shield (Explode) | You hold a shield that scatters enemy projectiles, embuing them with the exploding effect, and causes slice damage to enemies that touch it. If you point this shield up, you gain a small upwards momentum. | - | gadget,magic artifact | player | Bladed Parry Shield Ancient Root Exploding Scepter
| It can't be used along with other Parry Shield Relic variations | - |
| Copter Parry Shield (Freeze) | You hold a shield that scatters enemy projectiles, embuing them with the freeze effect, and causes slice damage to enemies that touch it. If you point this shield up, you gain a small upwards momentum. | - | gadget,magic artifact | player | Bladed Parry Shield Ancient Root Ice Artifact
| It can't be used along with other Parry Shield Relic variations | - |
| Copter Parry Shield (Poly) | You hold a shield that scatters enemy projectiles, embuing them with the polymorph effect, and causes slice damage to enemies that touch it. If you point this shield up, you gain a small upwards momentum. | - | gadget,magic artifact | player | Bladed Parry Shield Ancient Root Poly Flask
| It can't be used along with other Parry Shield Relic variations | - |
| Copter Parry Shield (Slap) | You hold a shield that scatters enemy projectiles, embuing them with the slap effect, and causes slice damage to enemies that touch it. If you point this shield up, you gain a small upwards momentum. | - | gadget,magic artifact | player | Bladed Parry Shield Ancient Root Fly Swatter
| It can't be used along with other Parry Shield Relic variations | - |
| Copter Parry Shield (Slash) | You hold a shield that scatters enemy projectiles, embuing them with the slash effect, and causes slice damage to enemies that touch it. If you point this shield up, you gain a small upwards momentum. | - | gadget,magic artifact | player | Bladed Parry Shield Ancient Root Cursed Dagger
| It can't be used along with other Parry Shield Relic variations | - |
| Copter Parry Shield (Wind) | You hold a shield that scatters enemy projectiles, embuing them with the heavy wind effect, and causes slice damage to enemies that touch it. If you point this shield up, you gain a small upwards momentum. | - | gadget,magic artifact | player | Bladed Parry Shield Ancient Root Little Cloud
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Slap Effect | You hold a shield that converts enemy projectiles into slapperbombs and inflicts the slap effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Fly Swatter
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Slash Effect | You hold a shield that converts enemy projectiles into slashbombs and inflicts the slash effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Cursed Dagger
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Spikes | You hold a shield that deflects enemy projectiles and, as long as you're moving, damages enemies that touch it. | - | gadget,magic artifact | player | - | It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Blue Spikes | You hold a shield that deflects enemy projectiles and imbues them with the water spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Pyrophobic Stone
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Cyan Spikes | You hold a shield that deflects enemy projectiles and imbues them with the freezing liquid spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Glacial Artifact
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Fiery Spikes | You hold a shield that deflects enemy projectiles and imbues them with the gunpowder spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Firecrackers
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Green Spikes | You hold a shield that deflects enemy projectiles and imbues them with the acid spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Poisonous Sting
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Orange Spikes | You hold a shield that deflects enemy projectiles and imbues them with the lava spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Magmatic Artifact
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Pink Spikes | You hold a shield that deflects enemy projectiles and imbues them with the polymorphine spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Poly Flask
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Purple Spikes | You hold a shield that deflects enemy projectiles and imbues them with the poison spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Vile Artifact
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Red Spikes | You hold a shield that deflects enemy projectiles and imbues them with the corrosive blood spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Corrosive Blood Essence
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Yellow Spikes | You hold a shield that deflects enemy projectiles and imbues them with the urine spit effect and also inflicts this effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield with Spikes Uric Stone
| It can't be used along with other Parry Shield Relic variations | - |
| Steel Parry Shield | You hold a shield that destroys enemy projectiles and gives you immunity to slice attacks. | - | gadget,magic artifact | player | Parry Shield Steel Shield
| It can't be used along with other Parry Shield Relic variations or other shields that provide resistance to slice damage | - |
| Parry Shield with Teleport Effect | You hold a shield that converts enemy projectiles into teleportbombs and inflicts the teleport effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Wizard Hat
| It can't be used along with other Parry Shield Relic variations | - |
| Umbrella | You hold an umbrella that scatters enemy projectiles, embuing them with the thunder cloud effect and also inflicting this effect on enemies that touch it. If you point it up while mid-air, you are able to glide. | - | gadget,magic artifact | player | Parry Shield Thunder Cloud
| It can't be used along with other Parry Shield Relic variations | - |
| Green Umbrella | You hold an umbrella that scatters enemy projectiles, embuing them with the acid cloud effect and also inflicting this effect on enemies that touch it. If you point it up while mid-air, you are able to glide. | - | gadget,magic artifact | player | Parry Shield Little Cloud Corroding Stone
| It can't be used along with other Parry Shield Relic variations | - |
| Lime Green Umbrella | You hold an umbrella that scatters enemy projectiles, embuing them with the toxic cloud effect and also inflicting this effect on enemies that touch it. If you point it up while mid-air, you are able to glide. | - | gadget,magic artifact | player | Parry Shield Little Cloud Ball of Goo
| It can't be used along with other Parry Shield Relic variations | - |
| Orange Umbrella | You hold an umbrella that scatters enemy projectiles, embuing them with the lava cloud effect and also inflicting this effect on enemies that touch it. If you point it up while mid-air, you are able to glide. | - | gadget,magic artifact | player | Parry Shield Little Cloud Obsidian
| It can't be used along with other Parry Shield Relic variations | - |
| Pink Umbrella | You hold an umbrella that scatters enemy projectiles, embuing them with the polymorphine cloud effect and also inflicting this effect on enemies that touch it. If you point it up while mid-air, you are able to glide. | - | gadget,magic artifact | player | Parry Shield Little Cloud Polymorphic Stone
| It can't be used along with other Parry Shield Relic variations | - |
| Dark Pink Umbrella | You hold an umbrella that scatters enemy projectiles, embuing them with the slime cloud effect and also inflicting this effect on enemies that touch it. If you point it up while mid-air, you are able to glide. | - | gadget,magic artifact | player | Parry Shield Little Cloud Slime Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Purple Umbrella | You hold an umbrella that scatters enemy projectiles, embuing them with the poison cloud effect and also inflicting this effect on enemies that touch it. If you point it up while mid-air, you are able to glide. | - | gadget,magic artifact | player | Parry Shield Little Cloud Vile Stone
| It can't be used along with other Parry Shield Relic variations | - |
| Yellow Umbrella | You hold an umbrella that scatters enemy projectiles, embuing them with the urine cloud effect and also inflicting this effect on enemies that touch it. If you point it up while mid-air, you are able to glide. | - | gadget,magic artifact | player | Parry Shield Little Cloud Uric Stone
| It can't be used along with other Parry Shield Relic variations | - |
| Urine Parry Shield | You hold a shield that converts enemy projectiles into urine orbs and transmutes enemies that touch it into urine. | - | gadget,magic artifact | player | Parry Shield Urine Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Water Parry Shield | You hold a shield that converts enemy projectiles into water orbs and transmutes enemies that touch it into water. | - | gadget,magic artifact | player | Parry Shield Humid Gem
| It can't be used along with other Parry Shield Relic variations | - |
| Parry Shield with Wind Effect | You hold a shield that converts enemy projectiles into windbombs and inflicts the wind effect on enemies that touch it. | - | gadget,magic artifact | player | Parry Shield Little Cloud
| It can't be used along with other Parry Shield Relic variations | - |
| Particle Displacer | When you hit an enemy with your spells, there's a 25% chance you'll switch places with them. | For each upgrade level, effect chance increases by 5%. | gadget,device | projectiles | - | - | - |
| Bloody Pearl Necklace | Enemies you kill have a 20% chance of dropping blood death ray pearls that once thrown summon a blood death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Scarlet Gem Death Ray Stone
| - | - |
| Corroding Pearl Necklace | Enemies you kill have a 20% chance of dropping acid death ray pearls that once thrown summon an acid death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Acid Gem Death Ray Stone
| - | - |
| Frozen Pearl Necklace | Enemies you kill have a 20% chance of dropping ice death ray pearls that once thrown summon an ice death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Ice Artifact Death Ray Stone
| - | - |
| Humid Pearl Necklace | Enemies you kill have a 20% chance of dropping water death ray pearls that once thrown summon a water death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Water Gem Death Ray Stone
| - | - |
| Igneous Pearl Necklace | Enemies you kill have a 20% chance of dropping fire death ray pearls that once thrown summon a lava death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Lava Gem Death Ray Stone
| - | - |
| Midas Pearl Necklace | Enemies you kill have a 10% chance of dropping gold death ray pearls that once thrown summon a gold death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Midas Essence Death Ray Stone
| - | - |
| Mutating Pearl Necklace | Enemies you kill have a 20% chance of dropping polymorphine death ray pearls that once thrown summon a polymorphine death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Poly Gem Death Ray Stone
| - | - |
| Rainbow Pearl Necklace | A rainbow orb orbits around you, dripping materials your spells detect. To change its dripping material, cast a spell on a material puddle. | - | gravity stone | projectiles | Blaze Pearl Rainbow Gem
| - | - |
| Urinous Pearl Necklace | Enemies you kill have a 20% chance of dropping urine death ray pearls that once thrown summon an urine death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Urine Gem Death Ray Stone
| - | - |
| Vile Pearl Necklace | Enemies you kill have a 20% chance of dropping poison death ray pearls that once thrown summon a poison death ray. | For each upgrade level, drop chance increases by 5%. | death ray | enemies,items,materials | Blaze Pearl Poison Gem Death Ray Stone
| - | - |
| Petrifying Scepter | Spells that you cast have a 30% chance of shooting petrifying bombs downwards along their travel path. | For each upgrade level, effect chance increases by 5%, and when it triggers, fireballs are shot more often. | magic artifact | projectiles | - | - | - |
| Phantom Essence | A magical essence that allows you to phase through metallic and wooden walls and platforms (use it carefully, you might get stuck!). | - | flask | materials | - | - | - |
| Pheromone Gem | Spells you cast that explode on impact have a 20% chance of releasing pheromone on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Pickaxe | Spells you cast have a 30% chance of shooting unstable crystals downwards along their travel path. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Piercing Crystal | Your spells will no longer be deflected by buffed enemies energy shields. | - | effect crystal | projectiles | - | - | - |
| Pinwheel | Your spells have a 30% chance of generating random winds that carry enemies away when they are hit (more effective on ground creatures than on flying ones). | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Colored Pinwheel | Your spells have a 30% chance of generating random winds that carry enemies away as well as inflict impact damage on them when they are hit (more effective on ground creatures than on flying ones). | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Pizza Cutter | Your spells have a 50% chance of making enemies hit by them a lot more vulnerable to slice damage. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Pizza Slice | Most spells you cast now deal slice damage, but you take twice as much slice and melee damage. | For each upgrade level, slice damage added is increased. | magic artifact | projectiles | - | - | - |
| Plasma Boot | Falling and stepping on enemies makes them shoot plasma orbs sideways. | - | boot | player | - | - | - |
| Plastic Shield | You are now immune to damage caused directly by electricity. | - | gadget | health | - | It can't be used along with other electricity proof shields | - |
| Plutonium Ingot | Your spells have a 10% chance of being transformed into nukes mid-flight. | For each upgrade level, spawn chance increases by 5%. | magic artifact | projectiles,minions | - | - | - |
| Poison Gem | Spells you cast that explode on impact have 30% chance of releasing poison on impact, but you take 25% more damage from this material. | For each upgrade level, effect chance is increased by 5%. | elemental gem | projectiles,materials | - | - | - |
| Poison Grenade | Your spells have a 25% chance of exploding into a barrage of poison shrapnel that penetrates walls. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Fragmentation Grenade Poison Gem
| - | - |
| Poison Pot | Spells you cast have a 10% chance of inducing enemies to explode into poison when they die. | For each upgrade level, effect chance is increased by 5%. | magic artifact | materials,enemies | Gold Pot Poison Gem
| - | - |
| Poisonous Sting | When you take projectile or melee damage, the creature responsible for it is inflicted with the acid spit effect. | - | magic artifact | player,status_effects | - | - | - |
| Poly Flask | When you take projectile, melee or explosion damage, there's a 50% chance all enemy creatures in the vicinity (including you) will be mutated into sheep. | For each upgrade level, effect chance increases by 5%. | flask | player | - | - | - |
| Poly Gem | Spells you cast that explode on impact have a 20% chance of releasing polymorphine on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Poly Grenade | Your spells have a 25% chance of exploding into a barrage of polymorphine shrapnel that penetrates walls. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Fragmentation Grenade Poly Gem
| - | - |
| Poly Pot | Spells you cast have a 10% chance of inducing enemies to explode into polymorphine when they die. | For each upgrade level, effect chance is increased by 5%. | magic artifact | materials,enemies | Gold Pot Poly Gem
| - | - |
| Poly Skull | A friendly skull that shoots polybombs joins you. | - | companion | companions | Enchanted Skull Poly Gem
| - | Bone
|
| Polymorphic Stone | Enemies you kick are polymorphed. It also synergizes with Sniper Scope relic effect. | - | boot,magic artifact,effect stone | player,kick | - | - | - |
| Popsicle | When you move left or right, freezebombs are shot from your back. It also synergizes with Earth Core Fragment relic effect. | - | gadget | player,projectiles | - | - | - |
| Porcupine Stone | You gain the homing attack ability, to use it hit the right mouse button while in close vicinity to an enemy. | - | effect stone | player | - | - | - |
| Portable Refresher | When you cast a spell with limited uses, there's a 30% chance an extra charge will be added to all instances of the same spell in your current wand. | For each upgrade level, effect chance is increased by 5%. | magic artifact | projectiles | - | - | - |
| Power Stone | Your spells receive bonus damage and explosive power equivalent to 10% of the mana capacity of your currently equipped wand. | For each upgrade level, damage bonus threshold increases by 5%. | effect stone | projectiles | - | - | - |
| Power Surge Necklace | An energy field that electrocutes enemies is projected around you, but you take triple projectile damage. | For each upgrade level, projectile damage is decreased. | necklace | projectiles,enemies | Wicked Necklace Electrical Plug
| It can't be used along with Wicked Necklace relic | - |
| Prism | Your spells have a 30% chance of breaking down into lasers of various colors and effects. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Programmable Droid | A small robot that shoot spells you give it. To program it, drop a spell card on it (when it despawns or you give it another spell, the current one will be dropped and can be collected again). | - | companion | companions | - | - | Alkaline Battery
|
| Programmable Absorbing Droid | A small robot you control with your mouse cursor, that copies and shoots enemy spells it absorbs. | - | companion | companions | - | - | Alkaline Battery
|
| Programmable Absorbing Shotgunner Droid | A small robot you control with your mouse cursor, that copies and shoots enemy spells it absorbs in a volley of projectiles. | - | companion | companions | - | - | Alkaline Battery
|
| Programmable Shotgunner Droid | A small robot that shoot spells you give it in a volley of projectiles. To program it, drop a spell card on it (when it despawns or you give it another spell, the current one will be dropped and can be collected again). | - | companion | companions | - | - | Alkaline Battery
|
| Projectile Transmutation Device Battery | Spells you cast have a 5% chance of transforming enemies they hit into various objects. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Projectile Transmutation Device Oil Barrel Module | A pulsating energy field is projected around you, converting enemies and their projectiles into oil barrels. | - | gadget,energy shield | player | - | - | - |
| Projectile Transmutation Device Propane Tank Module | A pulsating energy field is projected around you, converting enemies and their projectiles into propane tanks. | - | gadget,energy shield | player | - | - | - |
| Projectile Transmutation Device Toxic Barrel Module | A pulsating energy field is projected around you, converting enemies and their projectiles into toxic barrels. | - | gadget,energy shield | player | - | - | - |
| Projectile Transmutation Device Explosive Box Module | A pulsating energy field is projected around you, converting enemies and their projectiles into explosive boxes. | - | gadget,energy shield | player | - | - | - |
| Projectile Transmutation Device Water Barrel Module | A pulsating energy field is projected around you, converting enemies and their projectiles into water barrels. | - | gadget,energy shield | player | - | - | - |
| Proximity Crystal | Every enemy hit by your spells has a 25% chance of being transformed into an Unstable Crystal. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles,enemies | - | - | - |
| Pungent Wand | When you cast a spell, you have a 30% chance of summoning a green spectral wand that shoots a powerful acid laser. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Purified Water | When you're wet, scoring kills has a 25% chance of healing you in small amounts, and if you're at full health when that happens, your maximum hp will be upgraded. | For each upgrade level, heal chance increases by 5%. | gadget | player,enemies | - | - | - |
| Pushback Artifact | Whenever you cast a spell, you are pushed in the opposite direction of your spell, but its base damage is doubled. | For each upgrade level, base damage multiplier is increased. | effect stone,magic artifact | projectiles,player | - | - | - |
| Forward Push Artifact | Whenever you cast a spell, you are pushed in the same direction of your spell, but its critical chance is doubled. | For each upgrade level, critical chance multiplier is increased. | effect stone,magic artifact | projectiles,player | - | - | - |
| Pyrophobic Stone | When you take fire damage, there's a 10% chance you'll be inflicted with the water spit effect. | - | magic artifact,effect stone | player,status_effects | - | - | - |
| Pyrotechnic Skull | A friendly skull that shoots gunpowder fireballs joins you. | - | companion | companions | Flaming Skull Firecrackers
| - | Bone
|
| Question Block | When you drill through terrain using the Drilling Hat, there's a chance gold nuggets will drop, but each time this happens you take minimal damage. | - | magic artifact | player | - | - | Drilling Hat
|
| Radioactive Poison Flask | Your spells have a 50% chance of making enemies hit by them vulnerable to toxic sludge. | For each upgrade level, effect chance increases by 5%. | flask | projectiles | - | - | - |
| Radioactive Waste | A pulsating energy field emanates from you. Enemies touched by it are instantly mutated, but if you get hit by enemy projectile, there's a 10% chance you'll be mutated instead. | - | gadget,energy shield | player | - | - | - |
| Rainbow Gem | A rainbow sentient crystal follows your mouse cursor, dripping materials it comes in contact with. | - | elemental gem | companions,materials | - | - | - |
| Rainbow Jetpack | Your jetpack emits materials you immerse yourself in. The Water Gem relic cancels this effect. | - | gadget,device | player,jetpack,materials | - | - | - |
| Rainbow Skull | A friendly skull that shoots material spit bombs joins you. | - | companion | companions | Enchanted Skull Rainbow Sphere
| - | Bone
|
| Rainbow Sphere | Your spells have a 30% chance of exploding into a barrage of material spit bombs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | effect stone | projectiles | - | - | - |
| Red Thunder Stone | Spells you cast have a 50% chance of shooting red thunderbolts towards nearby enemies. | For each upgrade level, effect chance increases by 5%. | effect stone,magic artifact,device | projectiles | - | - | - |
| Regenerating Stone | Provided you're on less than 10% of your total health, there's a 20% chance enemies will spawn a healing field when killed by you. | For each upgrade level, healing field spawn chance increases by 5%. | effect stone | projectiles,enemies | - | - | - |
| Relic Charm | Every time a buffed enemy drops a chest on death, there's a 50% chance it will drop another one | - | magic artifact | player,relics | - | - | - |
| Repeater Droid | A companion that shoots red laser orbs in quick succession joins you. | - | companion | companions | Security Probe Tiny Grenadier
| - | Alkaline Battery
|
| Bleed Repeater Droid | A companion that shoots bleeding laser beams in quick succession joins you. | - | companion | companions | Security Probe Ancient Dagger
| - | Alkaline Battery
|
| Explode Repeater Droid | A companion that shoots exploding laser beams in quick succession joins you. | - | companion | companions | Security Probe Freedom Ring
| - | Alkaline Battery
|
| Magnetic Repeater Droid | A companion that shoots attracting laser beams in quick succession joins you. | - | companion | companions | Security Probe Magnet
| - | Alkaline Battery
|
| Slap Repeater Droid | A companion that shoots slap laser beams in quick succession joins you. | - | companion | companions | Security Probe Fly Swatter
| - | Alkaline Battery
|
| Slash Repeater Droid | A companion that shoots slash laser beams in quick succession joins you. | - | companion | companions | Security Probe Cursed Dagger
| - | Alkaline Battery
|
| Wind Repeater Droid | A companion that shoots wind laser beams in quick succession joins you. | - | companion | companions | Security Probe Little Cloud
| - | Alkaline Battery
|
| Replicating Cap | When you get hit by an enemy projectile, you have a 30% chance of shooting a copy of it when you cast your spells. | For each upgrade level, effect chance is increased by 5% and additional projectiles are shot. | magic artifact | projectiles,enemies | - | - | - |
| Retaliation Ring | You take 15% more projectile damage, but when damaged by projectiles you retaliate with a barrage of projectiles of the same type that hit you. | For each upgrade level, you take 2% less projectile damage. | ring | projectiles | - | - | - |
| Rhodonite Necklace | Your spells have a 20% chance of exploding into a barrage of explosive orbs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles | - | - | - |
| Rifle Droid | A small robot that shoots machine gun rounds joins you. | - | companion | companions | - | - | Alkaline Battery
|
| Riot Shield | Protects you against melee and slice damage. | - | gadget | health | Rubber Shield Steel Shield
| It can't be used along with Rubber or Steel Shield relics or other slice / melee proof shields | - |
| Gray Risk Reward Essence | Enemies you kill have a 30% chance of dropping gray nuggets that yield 2000 gold once picked, but when you pick them up you'll be immediately inflicted with the bomb laying effect. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Lime Risk Reward Essence | Enemies you kill have a 30% chance of dropping lime nuggets that yield 120 hp once picked, but when you pick them up you might trigger a sequence of nuclear explosions. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Orange Risk Reward Essence | Enemies you kill have a 30% chance of dropping orange nuggets that yield 600 gold once picked, but when you pick them up there is a chance you'll be inflicted with the lava spit effect. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Pink Risk Reward Essence | Enemies you kill have a 30% chance of dropping pink nuggets that yield 80 hp once picked, but when you pick them up there is a chance you'll be inflicted with the polymorphine spit effect. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Purple Risk Reward Essence | Enemies you kill have a 30% chance of dropping purple nuggets that yield 300 gold and 40 hp once picked, but when you pick them up there is a chance you'll be inflicted with the poison spit effect. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Red Risk Reward Essence | Enemies you kill have a 30% chance of dropping red nuggets that yield 25 hp once picked, extending your maximum hp if it's full, but when you pick them up there is a chance you'll be inflicted with the heavy bleeding effect. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Rocket Boot | Falling and stepping on enemies causes small explosions. | - | boot | player | - | - | - |
| Rocket Droid | A small robot that shoots rockets joins you. | - | companion | companions | Rifle Droid Shotgun Droid
| - | Alkaline Battery
|
| Rocket Toy | When you take projectile damage, there's a 50% chance you'll summon homing microrockets and if you cast a spell, there's a 20% chance the same will happen. | For each upgrade level, summon chance by taking damage or casting spells increases by 5%. | gadget | player | - | - | - |
| Rubber Shield | You are now immune to melee damage. | - | gadget | health | - | It can't be used along with Riot Shield relic or other melee proof shields | - |
| Ruby Butterfly | When you take projectile, melee or explosion damage, there's a 50% chance all enemy creatures in the vicinity will be transformed into random projectiles. | For each upgrade level, effect chance increases by 5%. | magic artifact | player | - | - | - |
| Ruby Butterfly Necklace | When damaged by enemies, you release a barrage of spells of your active wand. | - | necklace | projectiles | Feather Band Ruby Butterfly
| - | - |
| Ruler | Doubles the range of the extended kick ability added by the Sniper Scope relic. | - | gadget | player,kick | - | - | - |
| Rusty Hook | Spells you cast have a 25% chance of dragging enemies away while causing slice damage to them. | For each upgrade level, effect chance is increased by 5% and damage dealt is increased. | gadget | projectiles | - | - | - |
| Sacred Ember | When you're on fire, your spells get a massive damage boost. | For each upgrade level, damage boost is increased. | magic artifact | projectiles,status_effects | - | - | - |
| Samurai Helmet | A mystic katana rotates around you, causing slice damage to any enemy it touches. | - | gravity stone | player | - | - | - |
| Sapphire Necklace | Your spells have a 20% chance of exploding into a barrage of poison fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles | - | - | - |
| Sawblade | Sawblades that deal slice damage to enemies they touch and destroy any projectile (including your own) orbit around you. | - | gadget | player | - | - | - |
| Bloody Sawblade | Spells you cast have a 50% chance of spawning rotating sawblades that destroy enemy projectiles and deal slice damage to enemies they touch. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Sawblade Pizza Slice
| - | - |
| Small Sawblade | Small sawblades that propel themselves towards enemies and redirect enemy projectiles that collide with them orbit around you. | - | gadget | player | - | - | - |
| Spectral Sawblade | Spectral sawblades rotate around you, converting enemy projectiles into small sawblades and shooting them back. | - | gravity stone,gadget | player | Small Sawblade Molecular Agitator
| - | - |
| Sawn Log | A mystic chainsaw rotates around you, dragging and damaging enemies it touches. | - | gravity stone | player | - | - | - |
| Scarab Shell | A magic ankh follows you, eventually shooting barrages of magic orbs if you take damage from enemy projectiles or explosions. | - | companion | companions | - | - | - |
| Amethyst Scarab Shell | Enemies that damage you with projectiles have a 50% chance of being inflicted with the slash effect. | For each upgrade level, effect chance increases by 5%. | magic artifact | enemies,player | Scarab Shell Shuriken
| - | - |
| Crimson Scarab Shell | Enemies that damage you have a 50% chance of being inflicted with the heavy bleeding effect. | For each upgrade level, effect chance increases by 5%. | magic artifact | enemies,player | Scarab Shell Ancient Dagger
| - | - |
| Golden Scarab Shell | Most spells you cast have a 50% chance of shooting midasbombs at random directions once cast. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5% and when the effect triggers, midasbombs are shot more frequently. | magic artifact | projectiles | Scarab Shell Midas Essence
| - | - |
| Lazuli Scarab Shell | Upon taking damage from an enemy, other enemies in the vicinity are electrocuted and thunderballs are summoned on their place. | - | magic artifact | enemies,player | Scarab Shell Overloaded Necklace
| - | - |
| Obsidian Scarab Shell | Upon taking damage from an enemy, black holes are summoned on other enemies nearby. | - | magic artifact | enemies,player | Scarab Shell High Density Stone
| - | - |
| Rose Scarab Shell | Your spells have a 40% chance of mutating enemies they hit into random creatures. | For each upgrade level, effect chance increases by 5%. | magic artifact | enemies,player | Scarab Shell Chaotic Poly Flask
| - | - |
| Scorching Scarab Shell | Upon taking damage from an enemy, other enemies in the vicinity are inflicted with the firebomb shockwave effect. | - | magic artifact | enemies,player | Scarab Shell Sacred Ember
| - | - |
| Scarlet Gem | Spells you cast that explode on impact have a 30% chance of releasing red blood on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Scorching Necklace | Your spells have a 30% chance of inducing enemies they hit to summon spectral wands that target and shoot lava beams on them. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles,status_effects | Cursed Necklace Lava Gem
| - | - |
| Scorching Rose | Lava no longer damages you. | - | magic artifact | health,materials | - | It can't be used along with other lava protection related relics | - |
| Scorpion's Sting | Spells you cast have a 25% chance of pulling enemies towards you while causing melee damage to them. | For each upgrade level, effect chance is increased by 5% and damage dealt is increased. | gadget | projectiles | Rusty Hook Cursed Mirror
| - | - |
| Sea Mine Charm | Every enemy hit by your spells has a 25% chance of being transformed into an Sea Mine. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,enemies | - | - | - |
| Security Probe | A security probe companion that shoots laser beams joins you. | - | companion | companions | - | - | Alkaline Battery
|
| Security Probe with Blue Lens | A security probe companion that shoots electrocuting laser beams joins you. | - | companion | companions | Security Probe Charged Necklace
| - | Alkaline Battery
|
| Security Probe with Green Lens | A security probe companion that shoots corroding laser beams joins you. | - | companion | companions | Security Probe Acid Gem
| - | Alkaline Battery
|
| Security Probe with Orange Lens | A security probe companion that shoots incendiary laser beams joins you. | - | companion | companions | Security Probe Blaze Pearl
| - | Alkaline Battery
|
| Security Probe with Purple Lens | A security probe companion that shoots mutating laser beams joins you. | - | companion | companions | Security Probe Poly Gem
| - | Alkaline Battery
|
| Security Probe with Teal Lens | A security probe companion that shoots freezing laser beams joins you. | - | companion | companions | Security Probe Ice Artifact
| - | Alkaline Battery
|
| Security Probe with White Lens | A security probe companion that shoots slash laser beams joins you. | - | companion | companions | Security Probe Shuriken
| - | Alkaline Battery
|
| Security Probe with Yellow Lens | A security probe companion that shoots explosive laser beams joins you. | - | companion | companions | Security Probe Nuclear Glass
| - | Alkaline Battery
|
| Seismic Crystal | Most spells you cast have a 25% chance of causing small cave-ins when they hit something solid. | For each upgrade level, effect chance is increased by 5%. | effect crystal | projectiles | - | - | - |
| Sentient Crystal | A sentient crystal that shoots freezebombs joins you. | - | companion | companions | - | - | - |
| Sentient Bitter Crystal | A sentient crystal that shoots acid orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Bloody Crystal | A sentient crystal that shoots corrosive blood orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Cold Crystal | A sentient crystal that shoots freezing liquid orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Ethanolic Crystal | A sentient crystal that shoots whiskey orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Greased Crystal | A sentient crystal that shoots oil orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Humid Crystal | A sentient crystal that shoots water orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Magmatic Crystal | A sentient crystal that shoots lava orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Mutating Crystal | A sentient crystal that shoots polymorphine orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Poisonous Crystal | A sentient crystal that shoots poison orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Slimy Crystal | A sentient crystal that shoots slime orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Toxic Crystal | A sentient crystal that shoots toxic sludge orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Uric Crystal | A sentient crystal that shoots urine orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sentient Volatile Crystal | A sentient crystal that shoots toxic gas orbs if enemy projectiles touch them joins you. | - | companion | companions,materials | - | - | - |
| Sharp Necklace | Your spells have a 30% chance of inducing enemies they hit to summon spectral wands that target and shoot slicing beams on them. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles,status_effects | Cursed Necklace Pizza Slice
| - | - |
| Sharp Wand | When you cast a spell, you have a 30% chance of summoning a white spectral wand that shoots a powerful slice laser. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Sharpening Wheel | For every 5 enemies you kill in a row, you get an extra 1% critical chance when you cast a spell, stacks up to 30% maximum, taking melee, explosion or projectile damage resets the counter. | For each upgrade level, an additional 1% is included when the critical chance is received. | gadget | projectiles | - | - | - |
| Shockwave Boot | Falling and stepping on enemies creates shockwaves around them. | - | boot | player | - | - | - |
| Shotgun Droid | A small robot that shoots shotgun pellets joins you. | - | companion | companions | - | - | Alkaline Battery
|
| Shotgun Shell | Spells you cast that explode on impact have a 30% chance of releasing gunpowder on impact. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,materials | - | - | - |
| Shuriken | Your spells have a 30% chance of inducing the slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | - | - | - |
| Shuriken Soaked with Whiskey | Your spells have a 30% chance of inducing the whiskey bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Ball of Alcoholic Goo
| - | - |
| Bloody Shuriken | Your spells have a 30% chance of inducing the bleed slash effect on enemies hit by them, causing great slice damage and spilling their blood type. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Ancient Dagger
| - | - |
| Frozen Shuriken | Your spells have a 30% chance of inducing the freezing gas slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Freezing Gas Container
| - | - |
| Igneous Shuriken | Your spells have a 30% chance of inducing the lava bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Lava Gem
| - | - |
| Laser Shuriken | Your spells have a 30% chance of inducing the laser bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Kyber Crystal
| - | - |
| Mutating Shuriken | Your spells have a 30% chance of inducing the polymorphine bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Poly Gem
| - | - |
| Poisonous Shuriken | Your spells have a 30% chance of inducing the poison bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Corrosive Blood Gem
| - | - |
| Radioactive Shuriken | Your spells have a 30% chance of inducing the slime bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Ball of Goo
| - | - |
| Sanguine Shuriken | Your spells have a 30% chance of inducing the corrosive blood bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Corrosive Blood Gem
| - | - |
| Scorching Shuriken | Your spells have a 30% chance of inducing the lava slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Magmatic Artifact
| - | - |
| Sour Shuriken | Your spells have a 30% chance of inducing the acid bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Acid Gem
| - | - |
| Thunder Shuriken | Your spells have a 30% chance of inducing the thunderbolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Tesla Coil
| - | - |
| Toxic Shuriken | Your spells have a 30% chance of inducing the acid slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Poisonous Sting
| - | - |
| Urine Shuriken | Your spells have a 30% chance of inducing the urine bolt slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Urine Gem
| - | - |
| Urinous Shuriken | Your spells have a 30% chance of inducing the urine slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Uric Stone
| - | - |
| Venomous Shuriken | Your spells have a 30% chance of inducing the poison slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Vile Artifact
| - | - |
| Wet Shuriken | Your spells have a 30% chance of inducing the water slash effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Shuriken Pyrophobic Stone
| - | - |
| Blue Sphere Scepter | Spells you cast have a 30% chance of inducing enemies they hit to shoot blue laser orbs sideways. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Disc Projectile Scepter | Spells you cast have a 30% chance of inducing enemies they hit to shoot disc projectiles sideways. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Fireball Scepter | Spells you cast have a 30% chance of inducing enemies they hit to shoot firebombs sideways. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Red Sphere Scepter | Spells you cast have a 30% chance of inducing enemies they hit to shoot red laser orbs sideways. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Slime Scepter | Spells you cast have a 30% chance of inducing enemies they hit to shoot slime bolts sideways. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Thunderbolt Scepter | Spells you cast have a 30% chance of inducing enemies they hit to shoot thunderbolts sideways. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,status_effects | - | - | - |
| Silver Bullet | When you take melee or projectile damage, there's a 25% chance a friendly wolf will be summoned to aid you in combat. | For each upgrade level, summon chance increases by 5%. | gadget,magic artifact | player,minions | - | - | - |
| Silver Gem | Spells you cast that explode on impact have a 20% chance of releasing silver on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Corroding Skull Necklace | Enemies killed accidentally have a 50% chance of leaving an acid pool on their place of death. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Golden Skull Necklace | Enemies killed accidentally have a 25% chance of leaving a gold pool on their place of death. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Molten Skull Necklace | Enemies killed accidentally have a 50% chance of leaving a lava pool on their place of death. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Mutating Skull Necklace | Enemies killed accidentally have a 50% chance of leaving a polymorphine pool on their place of death. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Radioactive Skull Necklace | Enemies killed accidentally have a 50% chance of creating a nuclear explosion. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Scorching Skull Necklace | Enemies killed accidentally have a 50% chance of leaving a fire pool on their place of death. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Uric Skull Necklace | Enemies killed accidentally have a 50% chance of leaving an urine pool on their place of death. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Venomous Skull Necklace | Enemies killed accidentally have a 50% chance of leaving a poison pool on their place of death. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Vicious Skull Necklace | Enemies killed accidentally add to a counter that increases the base damage of your spells, taking damage from any source except materials and fire resets the counter. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Wet Skull Necklace | Enemies killed accidentally have a 50% chance of leaving a water pool on their place of death. | For each upgrade level, effect chance increases by 5%. | necklace | enemies | - | - | - |
| Cursed Fire Skull Ring | Cursed skulls rotate around you. They target and shoot enemies with incendiary laser beams and might also eventually propel themselves towards them exploding on impact. Collecting gold has a 50% chance of inflicting you with the incendiary laser beam shooting effect. | - | gravity stone,ring | player | - | - | - |
| Cursed Ice Skull Ring | Cursed skulls rotate around you. They target and shoot enemies with freezing laser beams and might also eventually propel themselves towards them exploding on impact. Collecting gold has a 50% chance of inflicting you with the freezing laser beam shooting effect. | - | gravity stone,ring | player | - | - | - |
| Cursed Jade Skull Ring | Cursed skulls rotate around you. They target and shoot enemies with acid laser beams and might also eventually propel themselves towards them exploding on impact. Collecting gold has a 50% chance of inflicting you with the acid laser beam shooting effect. | - | gravity stone,ring | player | - | - | - |
| Cursed Lazuli Skull Ring | Cursed skulls rotate around you. They target and shoot enemies with electrocuting laser beams and might also eventually propel themselves towards them exploding on impact. Collecting gold has a 50% chance of inflicting you with the electrocuting laser beam shooting effect. | - | gravity stone,ring | player | - | - | - |
| Cursed Marble Skull Ring | Cursed skulls rotate around you. They target and shoot enemies with slash laser beams and might also eventually propel themselves towards them exploding on impact. Collecting gold has a 50% chance of inflicting you with the slash laser beam shooting effect. | - | gravity stone,ring | player | - | - | - |
| Cursed Ruby Skull Ring | Cursed skulls rotate around you. They target and shoot enemies with laser beams and might also eventually propel themselves towards them exploding on impact. Collecting gold has a 50% chance of inflicting you with the laser beam shooting effect. | - | gravity stone,ring | player | - | - | - |
| Cursed Sulfuric Skull Ring | Cursed skulls rotate around you. They target and shoot enemies with explosive laser beams and might also eventually propel themselves towards them exploding on impact. Collecting gold has a 50% chance of inflicting you with the explosive laser beam shooting effect. | - | gravity stone,ring | player | - | - | - |
| Skull Scepter | Taking damage from enemy attacks kills you instantly, and ambrosia around you is turned into poison, but you earn 2 gold periodically and when this happens there's a 5% chance a random spell card will be spawned. | For each upgrade level, earned gold increases by 5 and spell card drop chance increases by 5%. | magic artifact | player | - | - | - |
| Bloody Skull Scepter | Getting covered in red blood periodically reduces your hp, but every enemy you kill has a 40% chance of spawning a portal that spits gold and healing nuggets. | For each upgrade level, portal spawning chance increases by 5%. | magic artifact | player | - | - | - |
| Corroding Skull Scepter | Taking direct damage from acid rewards you with 15 gold. | For each upgrade level, earned gold is increased by 10. | magic artifact | player | - | - | - |
| Cursed Skull Scepter | When you take melee, projectile or explosion damage, if it is caused by an enemy, they are instantly killed, but if you take damage from any other source, you die instantly. | - | magic artifact | player | - | - | - |
| Fiery Skull Scepter | Damage from fire kills you instantly, but your spells deal 10x more damage and enemies killed by your spells drop healing nuggets. | For each upgrade level, spell damage multiplier increases by 2. | magic artifact | player | - | - | - |
| Radioactive Skull Scepter | Getting covered with toxic sludge kills you instantly, but every time you kill an enemy with your spells, there's a 50% chance radioactive explosions might happen around enemies in the vicinity. | For each upgrade level, radioactive explosion chance on nearby enemies increases by 5%. | magic artifact | player | - | - | - |
| Unstable Skull Scepter | Getting caught by explosions kills you instantly, but every enemy you kill has a 20% chance of dropping a random perk card. | For each upgrade level, perk card spawning chance increases by 5%. | magic artifact | player | - | - | - |
| Uric Skull Scepter | Being covered in urine has a 5% chance of dropping random perk cards. | For each upgrade level, perk card drop chance increases by 5%. | magic artifact | player | - | - | - |
| Venomous Skull Scepter | Taking direct damage from poison has a 25% chance of dropping random spell cards. | For each upgrade level, spell card drop chance increases by 5%. | magic artifact | player | - | - | - |
| Wet Skull Scepter | Getting wet kills you instantly, but when you pick up gold nuggets, you are healed by 10 and if you are at max health, there is a chance your maximum hp will be upgraded by this amount. | For each upgrade level, earned hp increases by 5. | magic artifact | player | - | - | - |
| Slapper Skull | A friendly skull that shoots slapping bombs joins you. | - | companion | companions | Enchanted Skull Slapper Stool
| - | Bone
|
| Slapper Stool | Spells you cast have a 30% chance of applying the slap effect on enemies hit by them, causing them to take damage overtime and be forced at random directions. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Slapping Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that inflict the slap effect on enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Slash Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that inflict the slash effect on enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Slash Skull | A friendly skull that shoots slashbombs joins you. | - | companion | companions | Enchanted Skull Shuriken
| - | Bone
|
| Slime Gem | Spells you cast that explode on impact have a 20% chance of releasing slime on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Slot Machine | Fortune orbs rotate around you. If an enemy comes close, it is captured by them and when 5 are captured, a random prize is spawned. | - | gravity stone,device | player | - | - | - |
| Sniper Droid | A companion equipped with a sniper rifle joins you. | - | companion | companions | Rifle Droid Sniper Scope
| - | Alkaline Battery
|
| Sniper Scope | Provided you're currently holding a wand or item, pressing the kick button will unleash an energy wave that deals melee damage, and if you posses any kick-enhancing perks or relics, it will synergize with them. | - | boot | player,kick | - | - | - |
| Soap | Enemies you damage with spells have a 25% chance of being trapped on explosive bubbletraps. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Soapy Skull | A friendly skull that shoots bubbletrapbombs joins you. | - | companion | companions | Enchanted Skull Magic Bubble
| - | Bone
|
| Solar Artifact | Spells you cast in an upward angle have a 30% chance of exploding and releasing firebombs, provided they fly enough time and don't hit anything. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Sour Necklace | When you hit an enemy covered in toxic sludge with your spells there's a 30% chance a circle of acid will be cast around them. | For each upgrade level, effect chance increases by 5%. | necklace | enemies,materials | - | - | - |
| Spaceship Toy | Spells you cast have a 25% chance of inducing enemies to shoot blackhole bombs at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles | - | - | - |
| Spell Caster Nanite | Spells you cast that hit an enemy have a 25% chance of inducing them to shoot the same spell at random directions overtime. | For each upgrade level, effect chance is increased by 5%. | magic artifact | projectiles,enemies | - | - | - |
| Spell Charm | When you kill a buffed enemy with spells, there's a 10% chance a random collectible spell card will be dropped. | For each upgrade level, drop chance increases by 5%. | magic artifact | enemies,items | - | - | - |
| Spike Boot | When you are falling, stepping on enemies deals melee damage on them. If Earth Core Fragment is also owned, an explosion is produced when its effect is active and an enemy is stepped on. | For each upgrade level, stomp damage is increased. | boot | player | - | - | - |
| Spikeball | A heavy spikeball rotates around you, causing impact damage to any enemy it touches. | - | gravity stone | player | - | - | - |
| Spring | Ground enemies you kick are sent upwards, and if they hit the ceiling, they explode. It also synergizes with Sniper Scope relic effect. | - | boot,gadget | player,kick | - | - | - |
| Stable Nuclear Core | When you take projectile, melee or explosion damage, there's a 50% chance radioactive explosions will be triggered on nearby creatures. | For each upgrade level, effect chance increases by 5% and at level 10, big nuclear explosions are triggered instead. | magic artifact | player | - | - | - |
| Black Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of bomb laying bombs. | - | gravity stone | player | - | - | - |
| Blue Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of electrobombs. | - | gravity stone | player | - | - | - |
| Cyan Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of freezebombs. | - | gravity stone | player | - | - | - |
| Dark Red Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of bleeding bombs. | - | gravity stone | player | - | - | - |
| Gold Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of midasbombs. | - | gravity stone | player | - | - | - |
| Gray Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of magnetobombs. | - | gravity stone | player | - | - | - |
| Green Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of slapperbombs. | - | gravity stone | player | - | - | - |
| Orange Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of explodebombs. | - | gravity stone | player | - | - | - |
| Pink Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of polybombs. | - | gravity stone | player | - | - | - |
| Purple Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of slashbombs. | - | gravity stone | player | - | - | - |
| Red Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of firebombs. | - | gravity stone | player | - | - | - |
| White Star Fragment | Magic stars rotate around you, converting enemy creatures and projectiles into barrages of windbombs. | - | gravity stone | player | - | - | - |
| Steel Shield | You are now immune to slice damage. | - | gadget | health | - | It can't be used along with Riot Shield relic or other slice proof shields | - |
| Stillness Poison Flask | If you stop moving, you start losing hp, but when you are moving, your spells deal extra damage. | For each upgrade level, damage bonus is increased | flask | projectiles,player | - | - | - |
| Stillness Ring | Spells you cast while standing on solid ground, without moving, deal 4x damage. | For each upgrade level, damage bonus is increased. | ring | projectiles | - | - | - |
| Stone Bat | Your spells have a 30% chance of being transformed into friendly bomb bats. | For each upgrade level, spawn chance increases by 5%. | magic artifact | projectiles,minions | - | - | - |
| Stone Hand | A pair of stone hands that shoot magic orbs aids you. | - | companion | companions | - | - | - |
| Stone Hand with Green Band | A pair of stone hands that shoot acid magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand Acid Gem
| - | Elemental Band
|
| Bloody Stone Hand | A pair of stone hands that shoot bleeding magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand with White Band Ancient Dagger
| - | Elemental Band
|
| Charged Stone Hand | A pair of charged stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Charged Necklace
| - | - |
| Exploding Stone Hand | A pair of stone hands that shoot exploding magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand with White Band Freedom Ring
| - | Elemental Band
|
| Stone Hand with Red Band | A pair of stone hands that shoot explosive magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand Explosive Mana Crystal
| - | Elemental Band
|
| Fallout Stone Hand | A pair of fallout stone hands that launch themselves towards enemies aids you. | - | companion | companions | Nuclear Stone Hand Plutonium Ingot
| - | - |
| Frozen Stone Hand | A pair of frozen stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Ice Artifact
| - | - |
| Gory Stone Hand | A pair of blood stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Corrosive Blood Gem
| - | - |
| High Explosive Stone Hand | A pair of stone hands that shoot high explosive magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand with White Band Explosive Mana Crystal
| - | Elemental Band
|
| Humid Stone Hand | A pair of water stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Water Gem
| - | - |
| Igneous Stone Hand | A pair of lava stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Lava Gem
| - | - |
| Stone Hand with Orange Band | A pair of stone hands that shoot lava magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand Lava Gem
| - | Elemental Band
|
| Melee Stone Hand | A pair of stone hands that launch themselves towards enemies aids you. | - | companion | companions | Emerald Gauntlet Stone Hand
| - | - |
| Mutating Stone Hand | A pair of polymorphine stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Poly Gem
| - | - |
| Nuclear Stone Hand | A pair of nuclear stone hands that launch themselves towards enemies aids you. | - | companion | companions | Overheated Stone Hand Uranium Ingot
| - | - |
| Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Melee Stone Hand Diamond Ring
| - | - |
| Charged Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon charged stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Charged Stone Hand Diamond Ring
| - | - |
| Frozen Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon frozen stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Frozen Stone Hand Diamond Ring
| - | - |
| Gory Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon gory stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Gory Stone Hand Diamond Ring
| - | - |
| Humid Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon humid stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Humid Stone Hand Diamond Ring
| - | - |
| Igneous Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon igneous stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Igneous Stone Hand Diamond Ring
| - | - |
| Mutating Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon mutating stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Mutating Stone Hand Diamond Ring
| - | - |
| Overheated Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon overheated stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Overheated Stone Hand Diamond Ring
| - | - |
| Pungent Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon pungent stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Pungent Stone Hand Diamond Ring
| - | - |
| Slimy Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon slimy stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Slimy Stone Hand Diamond Ring
| - | - |
| Toxic Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon toxic stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Toxic Stone Hand Diamond Ring
| - | - |
| Uric Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon uric stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Uric Stone Hand Diamond Ring
| - | - |
| Venomous Stone Hand Ornament | Your spells have a 30% chance of creating a mystic target on creatures you hit, making them summon venomous stone punch hands towards themselves. | For each upgrade level, effect chance increases by 5%. | magic artifact,ring | projectiles,status_effects | Venomous Stone Hand Diamond Ring
| - | - |
| Overheated Stone Hand | A pair of overheated stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Blaze Pearl
| - | - |
| Stone Hand with Purple Band | A pair of stone hands that shoot poison magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand Poison Gem
| - | Elemental Band
|
| Stone Hand with Pink Band | A pair of stone hands that shoot mutating magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand Poly Gem
| - | Elemental Band
|
| Stone Hand with Power Crystal | A pair of stone hands that shoot power orbs aids you. | - | companion | companions | Stone Hand Power Stone
| - | - |
| Stone Hand with Nuclear Power Crystal | A pair of stone hands that shoot nuclear power orbs aids you. | - | companion | companions | Stone Hand with Power Crystal Nuclear Stone Hand
| - | - |
| Pungent Stone Hand | A pair of acid stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Acid Gem
| - | - |
| Slappy Stone Hand | A pair of stone hands that shoot slapping magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand with White Band Slapper Stool
| - | Elemental Band
|
| Slash Stone Hand | A pair of stone hands that shoot slash magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand with White Band Pizza Slice
| - | Elemental Band
|
| Slimy Stone Hand | A pair of slimy stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Slime Gem
| - | - |
| Spectral Stone Hand | A pair of spectral stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Molecular Agitator
| - | - |
| Toxic Stone Hand | A pair of toxic stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Toxic Gem
| - | - |
| Uric Stone Hand | A pair of urine stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Water Gem
| - | - |
| Stone Hand with Yellow Band | A pair of stone hands that shoot urine magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand Urine Gem
| - | Elemental Band
|
| Venomous Stone Hand | A pair of poison stone hands that launch themselves towards enemies aids you. | - | companion | companions | Melee Stone Hand Poison Gem
| - | - |
| Stone Hand with Blue Band | A pair of stone hands that shoot water magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand Water Gem
| - | Elemental Band
|
| Stone Hand with White Band | A pair of stone hands that shoot white magic stars aids you. Requires an Elemental Band. | - | companion | companions | - | - | Elemental Band
|
| Wind Stone Hand | A pair of stone hands that shoot wind magic stars aids you. Requires an Elemental Band. | - | companion | companions | Stone Hand with White Band Colored Pinwheel
| - | Elemental Band
|
| Stone of Wealth and Vigour | When you kill an enemy with spells, there's a 25% chance a blessed briefcase will be dropped. When you throw it in the air, it creates a portal that launches gold and healing nuggets. | For each upgrade level, drop chance increases by 5%. | effect stone | enemies,items | - | - | - |
| Stone Rat | Your spells have a 30% chance of being transformed into friendly bomb rats. | For each upgrade level, spawn chance increases by 5%. | magic artifact | projectiles,minions | - | - | - |
| Necklace of Storms | The power of the Thunderstone item induces enemies nearby to be electrocuted, and if you take damage, enemies in the vicinity, except the one who attacked you, are inflicted with the thunderbolts effect. (The Thunderstone item must be either near you, or in your potions inventory for these effects to trigger) | - | magic artifact,necklace | player,items | - | - | - |
| Sulfur Crystal | Spells that you cast have a 30% chance of shooting fireballs downwards along their travel path. | For each upgrade level, effect chance increases by 5%, and when it triggers, fireballs are shot more often. | effect crystal | projectiles | - | - | - |
| Sunflower | You receive the charm effect for as long as you are in possession of this relic, and enemies hit by your spells have a 25% chance of being instantly charmed. | For each upgrade level, charm effect chance on enemies increases by 5%. | magic artifact | player | - | - | - |
| Super Serum | Taking melee damage has a 20% chance of making you immune to all damage types for a few seconds. | For each upgrade level, effect chance is increased by 5%. | magic artifact | player,enemies | - | - | - |
| Syringe | Provided they travel enough time, your spells have a 30% chance of injecting water wherever they hit. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Syringe Filled with Acid | Provided they travel enough time, your spells have a 30% chance of injecting acid wherever it hits. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Syringe Acid Gem
| - | - |
| Syringe Filled with Lava | Provided they travel enough time, your spells have a 30% chance of injecting lava wherever it hits. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Syringe Lava Gem
| - | - |
| Syringe Filled with Poison | Provided they travel enough time, your spells have a 30% chance of injecting poison wherever it hits. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Syringe Poison Gem
| - | - |
| Syringe Filled with Polymorphine | Provided they travel enough time, your spells have a 30% chance of injecting polymorphine wherever it hits. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Syringe Poly Gem
| - | - |
| Tailed Star | Pegasus, a magical creature that possess two different attacks that inflict the wind effect on enemies, joins you. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Bleeding Star | Bleeding Pegasus, a magical creature that possess two different attacks that inflict the bleeding effect on enemies, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Electric Star | Electric Pegasus, a magical creature that possess two different electrocuting attacks, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Exploding Star | Exploding Pegasus, a magical creature that possess two different attacks that inflict the exploding effect on enemies, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Fire Star | Fire Pegasus, a magical creature that possess two different incendiary attacks, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Ice Star | Ice Pegasus, a magical creature that possess two different freezing attacks, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Magnetic Star | Magnetic Pegasus, a magical creature that possess two different attacks that inflict the attraction effect on enemies, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Mutating Star | Mutating Pegasus, a magical creature that possess two different mutating attacks, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Slap Star | Slap Pegasus, a magical creature that possess two different attacks that inflict the slap effect on enemies, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tailed Slash Star | Slash Pegasus, a magical creature that possess two different attacks that inflict the slash effect on enemies, joins you. You can also mount it by pressing the interaction key while close to it, press it again to dismount. | - | companion | companions | - | It can't be used along with other Pegasus summoning relics | Little Cloud
|
| Tanto | You gain the ability to dash attack, to use it hit the 'E' key while moving left or right. This ability also synergizes with other relic effects. | - | magic artifact,gadget | player | - | - | - |
| Targeting Device | Spells you cast have a 50% chance of shooting rockets towards nearby enemies. | For each upgrade level, effect chance increases by 5%. | gadget,device | projectiles | - | - | - |
| Teddy Bear | Your spells have a 25% chance of applying the Charm effect on enemies they hit. | For each upgrade level, effect chance increases by 5%. | gadget,magic artifact | projectiles | - | - | - |
| Teleportatium Gem | Spells you cast that explode on impact have a 20% chance of releasing teleportatium on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Tenacity Stone | When you kill an enemy with your spells, there's a 25% chance you'll be healed by 5% of the mana capacity of your currently equipped wand. | For each upgrade level, healed amount and effect chance increase by 5%. | effect stone | enemies,health | - | - | - |
| Tesla Coil | Your spells have a 25% chance of exploding into a barrage of thunderbolts when they hit an obstacle or explode. | For each upgrade level, effect chance is increased by 5%. | gadget,device | projectiles | - | - | - |
| Test Tube | Enemies you kill have a 25% chance of dropping a random potion. | For each upgrade level, drop chance increases by 5%. | gadget | materials,player | - | - | - |
| Thunder Boot | Falling and stepping on enemies causes you to shoot thunderbolts from your feet for a few seconds. | - | boot | player | - | - | - |
| Thunder Cloud | Your spells have a 30% chance of exploding into a barrage of thunderballs when they explode or hit something. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Little Cloud Tesla Coil
| - | - |
| Red Thunder Cloud | Your spells have a 30% chance of exploding into a barrage of red thunderballs when they explode or hit something. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Thunder Cloud Mystic Thunder Crystal
| - | - |
| Thunder Hat | When you are falling, you shoot electrobombs from your head. It also synergizes with Earth Core Fragment relic effect. | - | gadget | player,projectiles | - | - | - |
| Thunderous Wand | When you cast a spell, you have a 30% chance of summoning a blue spectral wand that shoots a powerful thunder laser. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Tick | Enemies you kick bleed for a long time. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick,status_effects | - | - | - |
| Time Bomb | Enemies and some objects (such as barrels, explosive boxes and others) you kick become rigged to explode after six ticks. It also synergizes with Sniper Scope relic effect. | - | gadget | player,kick | - | - | - |
| Tiny Grenadier | A small robot that shoots green grenades joins you. | - | companion | companions | - | - | Alkaline Battery
|
| Titanium Rose | When you take damage from any source other than harmful materials and fire, there is a 25% chance lost health will be replenished. | For each upgrade level, hp replenish chance is increased by 5%. | magic artifact | health | - | It can't be used along with other hp replenish on damage related relics | - |
| TNT Box Charm | Your spells have a 30% chance of inducing enemies they hit to spawn tnt boxes periodically. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,status_effects | - | - | - |
| TNT Charm | Your spells have a 30% chance of inducing enemies they hit to spawn tnt periodically. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,status_effects | - | - | - |
| Tovarish Hammer | Spells that you cast when you're moving left deal 3x more damage. | For each upgrade level, bonus damage is increased. | gadget | projectiles | - | - | - |
| Toxic Barrel Charm | Your spells have a 30% chance of inducing enemies they hit to spawn toxic barrels periodically. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles,status_effects | - | - | - |
| Toxic Gem | Spells you cast that explode on impact have a 20% chance of releasing toxic sludge on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Toxic Gland | Enemies you kick emit a trail of acid. It also synergizes with Sniper Scope relic effect. | - | boot | player,kick,materials | - | - | - |
| Toxic Stone | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into toxic gas, but if you get hit by them, freezing liquid is created instead. | - | effect stone,energy shield | player,materials | - | - | - |
| Toy Bomber | Spells you cast have a 40% chance of inducing enemies to shoot rockets at random directions. | For each upgrade level, effect chance is increased by 5%. | gadget | projectiles,status_effects | - | - | - |
| Red Toy Brick | Walking on solid ground deals damage, but while in the air your spells deal extra damage. | For each upgrade level, damage bonus is increased | gadget | projectiles,player | - | - | - |
| Blue Toy Brick | Walking on solid ground eventually causes small earthquakes on the soil directly below your feet. | - | gadget | projectiles,player | - | - | - |
| Green Toy Brick | Walking on solid ground eventually causes small pockets of acid to appear bellow your feet. | - | gadget | projectiles,player | - | - | - |
| Orange Toy Brick | Dealing damage to enemies while standing on solid ground, provided damage dealt is not fatal, causes you to lose 1 hp, but doing so while midair heals you by 1. | - | gadget | projectiles,player | - | - | - |
| Pink Toy Brick | Casting spells while standing on solid ground causes them to be destroyed, but while midair, extra copies of them are cast together based on the total number of slots of your current wand. | - | gadget | projectiles,player | - | - | - |
| Yellow Toy Brick | Walking on solid ground eventually causes you to shoot invisible shrapnel projectiles from your feet. | - | gadget | projectiles,player | - | - | - |
| Toy Cannon | Cannonballs orbit around you, and propel themselves towards enemies if they get close. | - | gravity stone | player | - | - | - |
| Toy Submarine | Whenever you take explosion damage, a floating proximity mine that follows your mouse cursor appears, allowing you to use it against enemies. | - | companion | companions | - | - | Alkaline Battery
|
| Toy Nuclear Submarine | Upon taking explosion damage, two nuclear bombs rotate around you, exploding when very close to an enemy. | - | gravity stone | player | - | - | - |
| Toy Turret | Enemies you kill have a 20% chance of dropping briefcases on death. These briefcases can be thrown on the ground to deploy friendly turrets that aid you in combat. | For each upgrade level, spawn chance increases by 5%. | gadget | enemies,items,minions | - | - | - |
| Toy Laser Turret | Enemies you kill have a 20% chance of dropping briefcases on death. These briefcases can be thrown on the ground to deploy friendly laser turrets that aid you in combat. | For each upgrade level, spawn chance increases by 5%. | gadget | enemies,items,minions | - | - | - |
| Toy Nuke Turret | Enemies you kill have a 20% chance of dropping briefcases on death. These briefcases can be thrown on the ground to deploy friendly nuke turrets that aid you in combat. | For each upgrade level, spawn chance increases by 5%. | gadget | enemies,items,minions | Toy Turret Toy Laser Turret Toy Rocket Turret
| - | - |
| Toy Rocket Turret | Enemies you kill have a 20% chance of dropping briefcases on death. These briefcases can be thrown on the ground to deploy friendly rocket turrets that aid you in combat. | For each upgrade level, spawn chance increases by 5%. | gadget | enemies,items,minions | - | - | - |
| Transmutation Device | Your spells have a 20% chance of turning enemies they hit into a random material puddle. | For each upgrade level, effect chance increases by 5%. | gadget,device | projectiles | - | - | - |
| Transmuting Stone | Your spells transmute enemy projectiles into random materials. | - | effect stone | projectiles | - | - | - |
| Triad of Death | Your spells have a 30% chance of breaking down into instakill, freeze solid and petrify bombs. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Petrifying Scepter Grim Scythe Frost Dagger
| - | - |
| Tuning Fork | Your spells have a 30% chance of inducing shockwaves on enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | - | - | - |
| Charged Tuning Fork | Your spells have a 30% chance of inducing electric shockwaves on enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Tuning Fork Electrical Plug
| - | - |
| Frozen Tuning Fork | Your spells have a 30% chance of inducing ice shockwaves on enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Tuning Fork Ice Artifact
| - | - |
| Molten Tuning Fork | Your spells have a 30% chance of inducing fire shockwaves on enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Tuning Fork Blaze Pearl
| - | - |
| Nuclear Tuning Fork | Your spells have a 30% chance of inducing nuclear shockwaves on enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Tuning Fork Uranium Ingot
| - | - |
| Overloaded Tuning Fork | Your spells have a 30% chance of inducing thunderbolt shockwaves on enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Tuning Fork Tesla Coil
| - | - |
| Sulfuric Tuning Fork | Your spells have a 30% chance of inducing firebombs shockwaves on enemies. | For each upgrade level, effect chance increases by 5%. | magic artifact,gadget | projectiles,status_effects | Tuning Fork Sulfur Crystal
| - | - |
| Turtle Shell | You are joined by the Clown Ship. It drops bomb rats on enemies it detects below it. If you take damage from enemy attacks, it enters angry mode and drops nuclear rats instead. You can also mount it by pressing the interaction key while close to it, press it again to dismount. While flying on it, guide its movement by pointing to empty areas, otherwise it will stop. | - | companion | companions | - | - | - |
| Blue Turtle Shell | You are joined by the Blue Clown Ship. It drops spikeballs on enemies it detects below it. If you take damage from enemy attacks, it enters angry mode and drops overheated spikeballs instead. You can also mount it by pressing the interaction key while close to it, press it again to dismount. While flying on it, guide its movement by pointing to empty areas, otherwise it will stop. | - | companion | companions | - | - | - |
| Ultra Chaos Die | Most of your spells have a 25% chance of exploding into a barrage of random spells when they explode or hit something. | For each upgrade level, effect chance is increased by 5%. | magic artifact,device | projectiles | - | - | - |
| Unicorn Toy | Your spells have a 30% chance of breaking down into various effect bombs. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Universal Immunity Stone | You are now immune to direct damage from lava, acid, poison, toxic gas and freezing gas. | - | magic artifact,effect stone | health,materials | Scorching Rose Vile Crystal Corroding Stone Ancient Mask Light Bulb
| It can't be used along with other harmful material protection related relics | - |
| Unsighted Essence | Taking damage from enemy projectiles or explosions has a 20% chance of inducing you to release invisiblium. | For each upgrade level, effect chance is increased by 5%. | flask | player,enemies | - | - | - |
| Unstable Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that inflict the exploding effect on enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Unusual Mana Crystal | Most spells you cast have a 30% chance of shooting all spells of your active wand. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | Feather Band Explosive Mana Crystal
| - | - |
| Uranium Ingot | Every 350 unities of toxic sludge you drink is converted into 15 gold. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, 5 is subtracted from the required 350 toxic sludge. | magic artifact | player | - | - | - |
| Uric Crystal | Spells that you cast have a 30% chance of shooting urine fireballs downwards along their travel path. | For each upgrade level, effect chance increases by 5%, and when it triggers, fireballs are shot more often. | effect crystal | projectiles | - | - | - |
| Uric Skull | A friendly skull that shoots urine fireballs joins you. | - | companion | companions | Flaming Skull Urine Gem
| - | Bone
|
| Uric Stone | Your spells have a 30% chance of inducing the urine spit effect on enemies hit by them. | For each upgrade level, effect chance increases by 5%. | magic artifact,effect stone | projectiles,status_effects | - | - | - |
| Urine Gem | Spells you cast that explode on impact have a 20% chance of releasing urine on impact. | For each upgrade level, effect chance increases by 5%. | elemental gem | projectiles,materials | - | - | - |
| Urine Grenade | Your spells have a 25% chance of exploding into a barrage of urine shrapnel that penetrates walls. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Fragmentation Grenade Urine Gem
| - | - |
| Urine Pot | Spells you cast have a 10% chance of inducing enemies to explode into urine when they die. | For each upgrade level, effect chance is increased by 5%. | magic artifact | materials,enemies | Gold Pot Urine Gem
| - | - |
| Urinous Crystal | A pulsating energy field emanates from you. Enemy projectiles intercepted by it are transmuted into urine, but if you get hit by them, polymorphine is created instead. | - | effect crystal,energy shield | player,materials | - | - | - |
| Vader's Hilt | Your spells have a 30% chance of casting incendiary lightsaber blades that are capable of deflecting enemy projectiles. | For each upgrade level, effect chance increases by 5%. | gadget,device | projectiles | - | - | Dormant Kyber Crystal
|
| Vault Boy Figurine | Your spells have a 30% chance of exploding into a barrage of fallout fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Venomous Crystal | Spells that you cast have a 30% chance of shooting poison fireballs downwards along their travel path. | For each upgrade level, effect chance increases by 5%, and when it triggers, fireballs are shot more often. | effect crystal | projectiles | - | - | - |
| Venomous Necklace | Your spells have a 30% chance of inducing enemies they hit to summon spectral wands that target and shoot poison beams on them. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles,status_effects | Cursed Necklace Poison Gem
| - | - |
| Venomous Skull | A friendly skull that shoots poison fireballs joins you. | - | companion | companions | Flaming Skull Vile Stone
| - | Bone
|
| Venomous Wand | When you cast a spell, you have a 30% chance of summoning a purple spectral wand that shoots a powerful poison laser. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles,materials | - | - | - |
| Very Hazardous Wand | When you cast a spell, you have a 30% chance of summoning an orange spectral wand that shoots a powerful super explosive laser. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | Hazardous Wand Explosive Mana Crystal
| - | - |
| Vicious Stone | When you take explosion, projectile or melee damage, there's a 20% chance you'll be inflicted with the berserkium spit effect. | - | magic artifact,effect stone | player,status_effects | - | - | - |
| Vile Artifact | When you are falling, stepping on enemies inflicts them with the poison spit effect. | - | magic artifact,effect stone | player | - | - | - |
| Vile Crystal | Poison no longer directly damages you (but will still inflict you with the Poisoned effect). | - | effect crystal | health,materials | - | It can't be used along with other poison protection related relics | - |
| Vile Stone | Enemies you kick emit a trail of poison. It also synergizes with Sniper Scope relic effect. | - | boot,magic artifact,effect stone | player,kick,materials | - | - | - |
| Vitality Essence | Enemies you kill have a 20% chance of dropping green healing nuggets that slightly restore your hp and are capable of extending your maximum health if you are currently at full health. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Volcanic Boot | Falling and stepping on enemies causes you to shoot fireballs from your feet for a few seconds. | - | boot | player | - | - | - |
| Voodoo Doll | Enemies hit by your spells have a 30% chance to be temporarily under the control of your cursor. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Cast Delay Essence | Enemies you kill have a 20% chance of dropping blue nuggets that permanently decrease the cast delay of your current wand. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Mana Essence | Enemies you kill have a 20% chance of dropping blue nuggets that permanently upgrade the maximum mana capacity of your current wand. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Reload Time Essence | Enemies you kill have a 20% chance of dropping blue nuggets that permanently decrease the reload time of your current wand. | For each upgrade level, drop chance increases by 5%. | flask | enemies,items | - | - | - |
| Wand Necklace | Causes the Broken Wand item to shoot more powerful spells when thrown. | - | magic artifact,necklace | player,items | - | - | - |
| Water Gem | Your jetpack now emits water. | - | elemental gem | materials,jetpack | - | - | - |
| Water Grenade | Your spells have a 25% chance of exploding into a barrage of water shrapnel that penetrates walls. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | Fragmentation Grenade Water Gem
| - | - |
| Water Pipe | Your spells have a 20% chance of exploding into a barrage of water fireballs when they explode or hit something. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | gadget | projectiles | - | - | - |
| Water Poison Flask | Your spells have a 50% chance of making enemies hit by them vulnerable to water, but if you attack a creature that is naturally vulnerable to water, you take damage equivalent to the base damage of the spell you shot. | For each upgrade level, effect chance increases by 5%. | flask | projectiles | - | - | - |
| Water Pot | Spells you cast have a 10% chance of inducing enemies to explode into water when they die. | For each upgrade level, effect chance is increased by 5%. | magic artifact | materials,enemies | Gold Pot Water Gem
| - | - |
| Weakness Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that inflict the paralyse effect on enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Necklace of Wealth | Causes the Shiny Orb item to no longer randomly explode when you kick it. | - | magic artifact,necklace | player,items | - | - | - |
| Wendigo's Medalion | Most enemies have a 20% chance of being instantly frozen solid when hit by your spells. | For each upgrade level, effect chance increases by 5%. | magic artifact | projectiles | - | - | - |
| Wicked Necklace | An energy field that damages enemies is projected around you, but you take triple projectile damage. | For each upgrade level, projectile damage is decreased. | necklace | projectiles,enemies | - | It can't be used along with Blizzard, Blaze or Power Surge Necklace relics | - |
| Windu's Hilt | Your spells have a 30% chance of casting mutating purple lightsaber blades that are capable of deflecting enemy projectiles. | For each upgrade level, effect chance increases by 5%. | gadget,device | projectiles | - | - | Dormant Kyber Crystal
|
| Windy Mana Crystal | Spells you cast have a 50% chance of spawning rotating orbs that inflict the wind effect on enemies they touch. | For each upgrade level, effect chance increases by 5%. | effect crystal | projectiles | - | - | - |
| Windy Skull | A friendly skull that shoots windbombs joins you. | - | companion | companions | Enchanted Skull Little Cloud
| - | Bone
|
| Wisdom Medallion | New relics collected have a 50% chance to be instantly upgraded to a random level up to level 5. It has no effect on relics that already have levels. | - | magic artifact | player | - | - | - |
| Withering Necklace | Your spells have a 30% chance of inducing enemies they hit to summon spectral wands that target and shoot freezing laser beams on them. | For each upgrade level, effect chance increases by 5%. | magic artifact,necklace | projectiles,status_effects | Cursed Necklace Ice Artifact
| - | - |
| Wizard Hat | When you take projectile or melee damage, you have a 30% chance of releasing a barrage of teleportbombs. It also synergizes with Earth Core Fragment relic effect. | For each upgrade level, effect chance increases by 5%. | gadget | player | - | - | - |
| Wizard Skull | A friendly skull that shoots teleportbombs joins you. | - | companion | companions | Enchanted Skull Wizard Hat
| - | Bone
|
| Wolf Head Necklace | The energy of the Small Moon item causes you to move faster, deal more damage with your spells and also be slowly healed when near it, but direct contact with silver causes heavy damage. (The Small Moon item must be either near you, or in your potions inventory for these effects to trigger) | - | magic artifact,necklace | player,materials,items | - | - | - |
| Wooden Helmet | You can no longer be frozen or polymorphed. | - | magic artifact | player,status_effects | Frozen Helmet Clay Baked Doll
| It can't be used along with other freeze or polymorph immunity related relics | - |
| Wooden Monocular | Most spells you cast are now short ranged, but once cast, they will track nearby enemies, then shoot copies of themselves towards them. | - | magic artifact | projectiles | - | It can't be used along with other spell track and shoot relic variations | - |
| Wrench | A spinning bladewheel that deals slice damage to enemies appears whenever you use your kick while standing on solid ground. Performing this ability consumes jetpack energy. | - | gadget | player | - | - | - |
| Wrench with Blue Tape | A spinning bladewheel that deals electricity damage to enemies appears whenever you use your kick while standing on solid ground. Performing this ability consumes jetpack energy. | - | gadget | player | Wrench Electrical Plug
| - | - |
| Wrench with Cyan Tape | A spinning bladewheel that deals freeze damage to enemies appears whenever you use your kick while standing on solid ground. Performing this ability consumes jetpack energy. | - | gadget | player | Wrench Ice Artifact
| - | - |
| Wrench with Green Tape | A spinning bladewheel that inflicts the slap effect to enemies appears whenever you use your kick while standing on solid ground. Performing this ability consumes jetpack energy. | - | gadget | player | Wrench Fly Swatter
| - | - |
| Wrench with Orange Tape | A spinning bladewheel that inflicts the exploding effect to enemies appears whenever you use your kick while standing on solid ground. Performing this ability consumes jetpack energy. | - | gadget | player | Wrench Exploding Scepter
| - | - |
| Wrench with Pink Tape | A spinning bladewheel that deals slice damage to enemies and deflects enemy projectiles appears whenever you use your kick while standing on solid ground. Performing this ability consumes jetpack energy. | - | gadget | player | Wrench Piercing Crystal
| - | - |
| Wrench with Red Tape | A spinning bladewheel that inflicts the bleeding effect to enemies appears whenever you use your kick while standing on solid ground. Performing this ability consumes jetpack energy. | - | gadget | player | Wrench Ancient Dagger
| - | - |
| Wrench with White Tape | A spinning bladewheel that inflicts the slash effect to enemies appears whenever you use your kick while standing on solid ground. Performing this ability consumes jetpack energy. | - | gadget | player | Wrench Cursed Dagger
| - | - |